Half Life: A history of Valve
Released in 1998 based off of a modified QUAKE engine, Half-Life was released to the market and had an instant succes. Soon, mods for the game done by Collage or high school students began hitting the internet. These mods included Team Fortress (originally a QUAKE mod) and Counter-Strike...
Valve was impressed at both of these mods, and asked both mod teams to come down to seatle and work for Valve. They then made an 'official' version of both games that you could play ONLY if you already owned half life. Once Valve began developing Half-Life 2 they had already grown famous in the gaming industry. Half-Life 2, as we all know, was developed and runs on the Source Engine, a platform that became famous for it's Physics. During the Beta Development of HL2, the Valve data base got hacked, and all the work they had done hit the internet. Instantly, people began making nude modles of Alyx (hehe), and destroying the purpose of this very early beta. Valve went to their only option to catch the hacker that did this, and they turned to the internet forums. They got tons of support from fans and other hackers. Later, they found out the Hacker was a young man living in Germany. How did they get him? He admited to it. But then...he asked for a job. He told valve that there was a large hole in their security and how to fix it. Valve "gladly" offered him a job, but he refused to leave the country. Eventually German police removed him from his home and arrested him for hacking. Valve now had no Beta to HL2 and had to start over from scratch. Once it was realeased, it was more succes full than its original. Along with Half-Life 2, somthing new came from valve...Steam. The gaming platform we all know and love. A few years later, people began asking about a Half-Life 3. Valve then came up with the idea of Episodes. Smaller instalments to a greater game. The story gets told, the weight (hehe) is smaller for each release (and valve makes a f*ck ton of money). The first episodes were released in a bundle called The Orange Box. This devine box contained Half-Life 2, Half-Life 2 Episodes 1 and 2, The long awaited and anticipated Team Fortress 2, and a new creation that valve was unsure about releasing in the first place, Portal. This sold millions of copies both boxed and on steam. Things were looking good for valve. Until Fans got sick of The Orange Box... They began wanting Episode 3 to come out. But back then valve had a reputation and they were trusted. But instead of Another Half-Life, we got....Left 4 Dead, a (not) scary first person Zombie shooter that was the first of its kind, it was the first of Valve Games to actually be supported on Consoles (rofl). Then there was silence at valve. Silence. Then out of the blue, Portal 2 and (fuck this) Left 4 Dead 2 hit the market and steam. Wow valve. A year later, they released Counter-stike: Global Offencive, the first actual sequal to CS:1.6. Valve is currently working on a Source 2 engine, and Richocet 2









