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Last Online: 5 days ago


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Gameplay Stats
Member since:
September 12, 2003
Steam Rating:
8.9
Playing time:
28.6 hrs past 2 weeks
Team Fortress 2
25.4 hrs / 316.3 hrs
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Source SDK Base 2007
1.9 hrs / 1.9 hrs
Counter-Strike: Source
1.3 hrs / 3.2 hrs
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ROADHOUNDD

Profile _

Honald Rahahn

Westminster, Maryland, United States 

I'm busy as fuck so I prolly won't be on that often, usually if I am it's on a weekend, and on the shitbox, so don't expect much.
I'm all about the teamwork and not berating/flaming other players, so hit me up sometime if your up for TF2 or Empires.

Youtube page
"Why be unique, when you can be a conformist."
House of Man: Composition and subtlety at its finest. (UC)

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ROADHOUNDD posted on May 21, 2009 @ 9:26pm
I hate team stackers on Empires...SO FUCKING LAME (solution, impliement a game wide skill ranking system found on most servers to auto assign teams based on ranks).


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Empires - Public
1,168 Members  |  67 In-Game  |  282 Online  |  0 In Group Chat

Official Empires Community Page

Empires is a mod for Half-Life 2 which combines the genres of real-time strategy and first person shooter. Each team has four classes to choose from (scout, rifleman, grenadier, and engineer). Each has unique weapons and skills. One player becomes the commander by entering the team's command vehicle to build the team's base and lead his team to victory. Once your base is built up, purchase vehicles from your team's vehicle factory to open up another facet of Empires' gameplay. Vehicles can be customized with unique weapons, armor, and engines. The commander can research improvements to all aspects of vehicles such as longer range cannons, homing missiles, and armor-piercing machine gun rounds. Once your team is prepared, lead an assault into the enemy base. The enemy team is defeated when all players are wiped out with either no place to respawn or no reinforcements remaining or the team's command vehicle is destroyed.

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