16 of 19 people (84%) found this review helpful
Recommended
0.0 hrs last two weeks / 31.5 hrs on record
Posted: Jun 23 @ 1:45am
Updated: Jun 27 @ 6:58am

I actually quite enjoyed the game.
It`s an RPG maker game (yes, i know. No♥♥♥♥♥♥sherlock) and it was developed by an indie developer... Additionally I am a big fan of puzzle games and such stuff which caused me to try this game.

I had no problems solving the puzzles in the early game. Some puzzles are innovative and interesting. Not every puzzle is though (i speak to you: Lights Puzzle), but most of them are. Every game has some weak puzzles. Every puzzle can be figured out logically which makes it fun to progress and proceed through the rooms. The game also has different paths you can take and different endings you can get. Saving, loading and such stuff is no problem, you can do that anytime before important choices.

I have finished the game, completed all secrets and hidden puzzles. The puzzles in the late-game were really difficult and i had a hard-time figuring them out. The puzzles are great and i definitely would buy this game again for them.

The big downside is the story though. It`s pretty... weeeird. The story concept is actually not that bad... but come on, the typical Secret Agent plot twist ^^ thus making the story really mediocre. The dialogue is skippable, which is important for those kind of games (you don`t want to play twice through story sections to reach different endings without being able to skip :p)

Another thing i like are the hidden puzzles. It`s a good way of including secrets in your game. Some of them are hidden very uncreatively though (at the walls, really?). All in all it`s pretty fun to find them though (some are hidden pretty good!)

Yes, due to that i believe I can reccommend the game especially because of the puzzles. The story and dialogue aren`t that good, but it`s not like it`s disturbing the gameplay. The price tag is 6,99 and you get about 10 hours gameplay (yes, i needed that long. Maybe you`re faster... but that`s how long i needed for all endings!). I don`t see anything unfair there, so it`s fine.

The puzzles are the best reasons why to buy this game. The story is - unfortunately - not that strong.
You know, If i ever would have made a game, it would have had a similar concept puzzle-wise like this one ;)
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6 Comments
Zero no Saito  [developer] Jun 23 @ 4:30am 
Eeks! It seems to only happen if you start with certain special characters. I'll see if I can create a bug list so me and others can keep track before I can get them patched.
LastNonak Jun 23 @ 3:42am 
Uhm yeah... i entered a code with a "+" in the maze and i got a syntax error
LastNonak Jun 23 @ 2:37am 
I guessed that would be the case ^^ No problem though. If i find anything else that seems weird to me, i`ll inform you
Zero no Saito  [developer] Jun 23 @ 2:34am 
Ahh, no. Thank you for catching that. I had hidden switches throughout the game to help me test run different scenarios. Can't believe I missed one! I feel silly now :(
LastNonak Jun 23 @ 2:29am 
I actually have a question. In the I Room (or Lights Room) i disabled the BGM by examining the left wall in one position. Is that planned?
Zero no Saito  [developer] Jun 23 @ 2:25am 
Hi LastNovak,

Thanks for your review! And also for starting up a guide!

I'll be going through all the dialogues again to fix up any errors, typos and also tightening up the story. I did almost everything on my own so I already knew I would have some misses. I'm sorry for that, but I'll do what I can to correct them in the next update!

Do let me know if you run into any other problems!