6 people found this review helpful
4 people found this review funny
Not Recommended
0.0 hrs last two weeks / 4.4 hrs on record
Posted: Jun 25, 2016 @ 12:41pm

Fun game in concept, but some of the stupidest AI ever. Failed my first colony because none of the characters would grab a gun - Only Guards can grab guns, really? That is moronic. One guy enters a colony and kills the 10 NPCs in it, with 0 resistance.

If the AI was half-way intelligent, or we could at least issue a self defense order, I would recommend this game, but the complete lack of control when this happens truly removes fun from the game.
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Developer response:
martiño  [developer] Posted: Jun 25, 2016 @ 2:20pm
Hello there,

If you have no guards and intruders come to the base, just trigger a red alert (you need the Control Center for this), and your civillians will fight them, with guns if you have any, without them if you don't.

Regards.

Martino.
2 Comments
Kiradien Jun 29, 2016 @ 1:11am 
No guards would come, that's all I was trying to recruit the entire time. My colony was under red alert and I had 5 guns in the cabinet, along with the only 5 colonists. I started the game 3 times, and all 3 times this exact same thing happened, regardless of Red Alert Status.

The NPC's just walk past the invaders, not even going to the gun cabinet, then the invaders eventually turn around and kill them.
Captain Canada Jun 28, 2016 @ 9:15pm 
Sounds like every in real life "Gun Free Zone" ever, hahaha. More like "Defenceless Victim Zone".