Cranky Gamers
At last! The Steam group to end all Steam groups - its Cranky Gamers UK, the crankiest group in the world.
Visit Cranky Gamers UK's profileLast Online: 13 days ago

Social Drinker, Smoker and part-time squid.
At last! The Steam group to end all Steam groups - its Cranky Gamers UK, the crankiest group in the world.
Visit Cranky Gamers UK's profile
For those that love the X series of games, X3: Terran Conflict has turned out to be a natural progression from X2. With better visuals, a vast variety of ships, weapons, systems, cargo and more to expand the universe. X3 does the series justice, giving you complete freedom- Start your own fleet, build and develop a trade network with your own factories and stations, raid the lanes as a pirate or just explore- you can do it all with X3.
You can follow the storyline at your own pace, choosing to either ignore it or work with it, but at any time can just do things later and instead go off and do your own thing. Want to move from your tiny M5 up to a gigantic M1, with your own fleet of ships at your beck and call? No problem. Want to just form a squadron and explore? Fine. Want to build an enourmous fleet with hundreds of fighters, dozens of capital ships and an abundance of craft to annihilate everything? Sure. X3 allows it all. And this is without the plethora of player-created scripts.
This game is the epitome of what strategy games want to be. It can be small, big, enourmous- whatever you want it to be. On top of this, the variety of downloadable maps keeps the game's replay value high. This is before looking at other downloadable content- such as new units, game modes, resource modifiers- a whole host of new stuff to keep it fresh.
On top of this, the game -looks- nice, despite it's age it still looks pretty, with vast explosions, detail on units still meaning to this day Supreme Commander is holding it's own.
Despite there being something of a learning curve for new players to get their heads around, a few games is all you need to understand the basics. Once this is done, the game comes into it's own as you plan strategies, devise counters to opponents moves and ultimately forge your own methods and tactics to become a Supreme Commander.
Supreme Commander 2 condenses the original title's interface into a simpler, more friendly and approchable form. Fans of the original may not find it as appealing as the scale of maps within SC2 fails to fit the epic feel of the original game- however it makes up for this by not being as demmanding on your system when your massive armies do clash.
It's easy to see why so many players of the first installment of Supreme Commander joined the ranks of this title- although simpler to on the surface control wise, the ebb and flow of gameplay means that the attention you and your opponent(s) directed to your economies is now forwarded to tactics and other areas, making for a challenging game even against the capable and scalable A.I.