United States
"All men dream - but not equally. Those who dream by night, in the dusty recesses of their minds, wake in the day to find that it was vanity... But the dreamers of the day are dangerous men, for they may act their dream with open eyes, to make it possible. This I did." Quoted in Uncharted 3: Drake's Deception from T. E. Lawrence's "Seven Pillars of Wisdom"

Background is 'Araenu City Skyline' from Cosmic Star Heroine. Profile avatar is my Eden persona on The Sims 4.

I enjoy mostly gritty realistic survival games like The Long Dark, turn-based strategy like Civ, & economic/ trading simulation style games, including anything with a historical or exploration element. But, space exploration/ colonization games & simple strat games with aliens like XCOM, are the ultimate.

More About Me
Though I am really a competitive person by nature with games, (I’m a port from the card & board game generation) I tend to play video games for the game itself. If I play & lose interest, it doesn't hurt me to leave those achievies incomplete & walk away from the game like that. But, if I like a game, I may play for months, replaying elements until I've experienced every detail, leaving no side route untaken. So, don't judge me for my time to completion or game completion ratio. I'm having fun, or else I'm idling for card drops & moving on.

If I don't respond right away to your messages, be patient. I try to turn on the "Busy" notice when I'm online writing, as I tend to get absorbed in whatever I'm doing. An "Away" message means I'm probably idling for card drops while afk. "Online" means anything goes. "In Game" means no I do not want to play CSGO, as I don't even have it in my library I do like to play games that I actually have in mp, so ask anytime.

Besides games, I read sporadically. Be sure to checkout my Gamer's Bookshelf in my Custom Info Showcase for some neat titles. I also consider myself a writer. Whether anyone else sees me as a writer remains to be seen.

I'm an older gamer, a wife, mother, & grandmother. I delete people who start acting 'creepy' after I accept the request, or who want to hammer politics here in my video game world. And, I delete people who spam CSGO requests, after I’ve asked them to stop. I’ve only deleted a handful, so don’t worry I’m actually a friendly gamer.

I trade cards & collectables. My inventory is public. I consider counter-offers. I accept friend requests from humans with view-able profiles.

I am also on PS3 & 4 where I play XCOM fanatically, Uncharted, & Minecraft on either console, & now Horizon: Zero Dawn.

Warning: Do NOT pet the dogs (above!) They may look friendly one moment and virtually bite you the next. (*cough, cough)
Currently Offline
Last Online 3 hrs, 4 mins ago
Artwork Showcase
The Old Lady and the Sea part 3 Conclusion
Screenshot Showcase
The art is beautiful in the story mode.
16 4
Achievement Showcase
Perfect Games
Avg. Game Completion Rate
Items Up For Trade
Items Owned
Trades Made
Market Transactions
I do trade from time to time. Just ask.
Favorite Game
ⓚⓔⓨⓑⓞⓐⓡⓓ ⓝⓞⓣⓔⓢ
See my game stats across platforms at Exophase. [www.exophase.com]
Completionist.me Stats [completionist.me]
AStats [astats.astats.nl]

Stellar Games I Highly Recommend:
This War of Mine
Opus: The Day We Found Earth

Games I'm Anticipating:
None at the moment. Everything has launched :D

Game Giveaways
My current game giveaways can be found at SteamGifts [www.steamgifts.com]

Gamer’s Bookshelf
1. Ender's Game by Orson Scott Card [www.goodreads.com]
2. The Eternaut by Hector German Oesterheld [www.goodreads.com]
3. The Hunger Games by Suzanne Collins [www.goodreads.com]
4. Level 7 by Mordecai Roshwald [www.goodreads.com]
5. Metro 2033 by Dmitry Glukhovsky [www.goodreads.com]
6. Don Quijote de la Mancha I by Miguel de Cervantes Saavedra [www.goodreads.com]
7. Eragon by Christopher Paolini [www.goodreads.com]
8. Out of the Silent Planet by C.S. Lewis [www.goodreads.com]
9. Planet of the Apes by Pierre Boulle [www.goodreads.com]
10. John Carter: A Princess of Mars by Roger Langridge [www.goodreads.com]
11. The Screwtape Letters by C.S. Lewis [www.goodreads.com]
12. R.U.R.: Rossum's Universal Robots by Karel Čapek [www.goodreads.com]
13. The Library of Babel by Jorge Luis Borges [www.goodreads.com]
14. The Picture of Dorian Gray by Oscar Wilde [www.goodreads.com]
15. Physics of the Impossible: A Scientific Exploration into the World of Phasers, Force Fields, Teleportation, and Time Travel by Michio Kaku [www.goodreads.com]
Guide Showcase
Building the Trans-Siberian Railroad as Russia
By EdenStarGazer
Diplomacy & Alliances in Civ VI
By EdenStarGazer
Not War & Peace... Just Two Digits
By EdenStarGazer
A Paint by the Numbers Story of This War of Mine
By EdenStarGazer
Review Showcase
Civilizations will rise & fall, but this 4X strategy game is sure to stand the test of time.
Firaxis devs have gone to great length to make this installment of the franchise not just different, but better. Civilization VI takes the fun to a whole new level of intensity with the improved AI, the enhanced art, & the combat systems.

I only came to Civ V lately, as in this year. I’ve barely played a bit of the predecessors, just to get an idea of what I missed before the paragon that Civ V is graced my monitor. There are balancing issues yet with Civ VI. And the achievements need more challenge. But, for those who may be waiting for some of the reviews, I will just give you my list of 16 reasons I think the game succeeds as an heir to the Civilization throne.

16. Multiple full color map filters: It’s much more than just the lovely map art, & the view of a map before the world is uncovered. They improve decision making just like all the other menus in the game. Pins are added to mark the map for exploration.

15. Augmented GP Abilities: You can retire a GP, convert him to a collectible or unit upgrade, keep him around for passive boosts, or even pass on him altogether; saving your points for the next GP in the lineup. If you want a GP & are losing to another civ, you can throw some hard earned gold into the GP pool to steal him before they are able to recruit him.

14. Wider choice of Historical Great Persons: I loved having John the Baptist found my first religion. But, also you can view a gallery of all your collected art & relics anytime, which are also obtained as relics from religious martyrs, & found in villages.

13. Movement is more intuitive & the zone of control is more transparent. Where movement is slowed down from geographical features on the map, you quickly feel more boxed in at first. But, this feels more natural because you begin to live in your own civ, not really moving out to see the world until mid-game or later. This forces you to be more aware of your neighbors than it did when you branched out all over the map.

12. Escort Bindings & Unit Stacking: This is actually going back to Civ IV &, it definitely is a no-brainer. No reason why we shouldn’t be able to bind a soldier to our settler & send him around the world. Being able to build armies & regiments takes the warfare to a new level, in terms of power on the front line in a small hex of space.

11. Promotion & naming of units: Lends a greater personal investment in “The Great White Arrows,” when you know you are sending them to their death with 3 promotion levels down the drain. There is a randomization feature that is great for getting these crazy names, if you don’t want to name them Jack or Fred.

10. Roads Simplified: They are laid automatically by traders. Yet, options are still present for making individual road segments with the engineers. Military engineers & builders are like specialists, compared to the workers from Civ V who did it all. The trade routes system is simpler to use, but you can NOT tell where you last sent specific routes. Of course this doesn’t seem to be a problem, since it’s easier to see at a glance & by popping out the right side tab where you already have routes currently.

9. Addition of short term projects in the construction queue, similar to the Civ V world’s fair for late game boosts. You can boost your bank account by investing in the Commercial Hub, or beef up production, Military, or Science at any time you need an edge in a certain direction. This gives the player more control over the outcome, & certainly allows for serious strategy.

8. Graphics are without perceptible flaws. This makes the game even more engaging... immersive! Wonders are bigger. Also, you can see the great works & trade them. Camera orientation during combat needs correction. It is necessary to edit game files to gain certain optional controls that should have been in- game, like spinning the map & stopping the infernal unit auto-advance. It does have the appearance that they weren’t quite finished with this aspect of the game at release. The art & graphic changes add greatly to the experience. For example, you can hover over districts in other civs to spy out what great works are hidden in which buildings, if you are planning to steal some art.

7. The City/ States are color coded, providing bonuses for suzerain status, which is hard to maintain for any length of time, since there is much competition. Conquering a CS removes those resources & the protection buffer they provide from the other civs. You also have the ability to conscript their military. So, it’s more to your benefit to keep the CS intact.

6. Espionage: You have a choice about whether or not to invest in training spies. You can choose what action they take; steal art, siphon money, sabotage production by burning buildings, etc. Or, you may use them as counterspies, protecting specific buildings & their adjacencies. Roleplay is enhanced by choices for escape when detected. If you capture an enemy spy, you may trade him back to the opponent, or not.

5. Developing a culture feels more like an integrated part of your civilization, rather than an optional sidetrack. Not only are the wonders showcased on individual tiles, but they’ve made the details more visible, like mine cars zipping around the track. The art & music become a part of the world around you, with increased abilities to place & move works physically.

4. The religious combat is great! Before, you had little options for dealing with those missionaries wondering into your civ, tearing apart the fabric of your culture. You couldn’t attack them or remove them with a unit without a war dec. The inquisition is more realistic, & dying apostles leave behind relics, which can be placed in temples, or traded as valued great works or stolen. I did find it unfortunate that I can’t rename my religion to a certain denominational name if I choose the Christianity symbol. You are able to choose a generic zodiac symbol & give it a name of choice, but that really is illogical. You should ideally be given more choices in personalization, not less than in Civ V.

3. Though a diplo victory is not yet in-game, it is possible to achieve a Science or Culture victory truly by diplomacy. Alliances are totally expanded, allowing you to form relationships on different levels. It’s possible to convince the AI to change its plan to attack. The AI is more responsive to diplomacy, behaves more rationally & gives you feedback on how you are meeting their agenda. You are given more options for holding the AI accountable, as in being able to denounce them, or make them pay for spying on you. Sometimes the option appears to ask them to remove their units from your borders. But, this is not yet consistent.

2. Combat: Increased barb difficulty has upped the challenge. Over time, they fade from the game as you begin to encounter other civs. I don’t encounter pirates in international waters. A slider to increase the appearance of barbs would be great. Either way, the combat is definitely one of the best improvements in the game. More siege equipment is available. The improved landscape features allow for greater defensive power. Fighting is more visible & realistic looking.

1. The system of civic progress has been streamlined.Some are pulled from the Tech tree, the ideologies, & policies of Civ V. Taken together with the Tech tree, it adds a masterful touch to the gameplay & just makes more sense. With the system of card slotting & governments whichever you choose, you can reach the victory of your choice. This expansion gives more control over boosts, & allows you the chance to steamroll your game, if you are wise enough to “lead your people well.” Comments & questions are welcome.
Workshop Showcase
Adds some background songs suitable to the atmosphere of This War of Mine.

Here's exactly what I have done (numbers in brackets go for the quantity of songs added in last update):

- Changes end log tunes (both positive and negative), added some divercit
227 ratings
Created by - toomanynights
Achievement Showcase
Perfect Games
Avg. Game Completion Rate
Favorite Guide
Created by - J.Fla
35 ratings
List of Nimble Writer hotkeys I've found, along with its descriptions. Hope this guide can provide assistance for NW users .
Favorite Group
Sometimes You Playing - Public Group
Sometimes You Playing
In Chat

Recent Activity

44 hrs on record
last played on Aug 19
0.3 hrs on record
last played on Aug 18
1.6 hrs on record
last played on Aug 18
Gabriel Santos Mariano Aug 18 @ 8:51am 
*:・゚✧ ᴴᵃᵛᵉ ᵃ ʷᵒᶰᵈᵉʳᶠᵘᶫ ʷᵉᵉᵏᵉᶰᵈ! ✧゚・: *
*:・゚✧ ᴴᵃᵛᵉ ᵃ ʷᵒᶰᵈᵉʳᶠᵘᶫ ʷᵉᵉᵏᵉᶰᵈ! ✧゚・: *
smellyslot Aug 17 @ 7:12pm 
Hi,.. !
Korsak0v Aug 17 @ 3:35am 
Nice to meet you :)
Balaam's ass Aug 13 @ 7:37pm 
EdenStarGazer Aug 13 @ 7:37pm 
Balaam's ass just spoke to me. Not sure if that's a good thing. It wasn't for Balaam.
Balaam's ass Aug 13 @ 7:33pm 
Well hello there!