Video agmes are fun.
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We video games now

If you are a girl, you will be treated like a man.
If you are a man, you will be treated like a girl.
I don't get mad easily, I just like to yell.
I will ignore every single group request I get unless I know you personally.
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We video games now
Hitscan weapons, frustratingly large maps with unclear goals, NETRISCA is now just a jumble of a beasitary, enemies frequently feel unfair, RELOADING, iron sights, sprinting, one-dimensional characters (a moot point in a SS game, but still), slow-paced combat most of the time due to certain enemy types, arsenal feels limited.
Boss fights are first encounter styled, where it's just the introduction of a new unit, but supercharged. For example, the Bio-Mechanoid Major boss fight has it able to move while shooting.
I frequently found myself mad at how some of the enemies behave now. Kleer jump further, meaning they surround you if just ONE jumps past you, some enemies have a berserk, some enemies can attack you with high-damage attacks from afar (and are immune to bullets, and take little damage from even the CANNON), and one enemy has the ability to STUN YOU, and she TELEPORTS, and she is only vulnerable when she ATTACKS.
A disappointing game for SS.
4/10
Fits more in the "Action Horror" genre than the survival horror. Fairly scary, especially if you play it at night in the dark. Still one of the finer shooters of modern gaming.. more enemy variety, Isaac is now voiced, gameplay is generally improved.
If you enjoyed the first, a definate buy.