Last Online: 14 hrs, 9 mins ago


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Gameplay Stats
Member since:
May 18, 2007
Steam Rating:
1.1
Playing time:
3.5 hrs past 2 weeks
Serious Sam: The Random Encounter
2.7 hrs / 2.7 hrs
Borderlands
0.7 hrs / 109.5 hrs
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Ozymandre
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Mount & Blade: Warband

[TF] godcheese
In-Game
Kingdoms of Amalur: Reckoning™

Aqua Aura
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Cloudrider™
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Cunt
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Purplecat
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Steam Profile

CrashFu

Profile _

Ohio, United States 

"My plan was perfect, but there was one thing I overlooked. One factor I failed to calculate... ... He's a dumbass. And there's no accounting for dumbass...ness."

koth_ziggurat_b3 for TF2 hosted on FPS Banana

5 Comments
< >
Purplecat Oct 29, 2011 @ 1:06pm 
Your avatar is terrifying
Squall Endymion Sep 9, 2011 @ 6:22pm 
YOUR PAGE REQUIRES ADDITIONAL WAFFLES.
YOU MUST CONSTRUCT ADDITIONAL WAFFLES.
ZombieCat Jul 2, 2011 @ 10:14pm 
gabbagabbahey
Panthera Jul 2, 2011 @ 11:00am 
I AM POSTING SO LOUDLY
=USF= Andrew Apr 1, 2011 @ 1:37pm 
hey aint that the racer! YOU WON FIRST PLACE!

Groups _
Post Apocalyptic Mayhem Organization Race - Public
190 Members  |  18 In-Game  |  51 Online  |  0 In Group Chat

International group.

This group aims to organize multiplayer races. All officers may hold events.

Visit Post Apocalyptic Mayhem Organization Race's profile

The Moscow Metro - Public
4 Members  |  0 In-Game  |  0 Online  |  0 In Group Chat


Games recommended by CrashFu _

Hahaha. I'm surprised to see this on Steam, considering it was originally a little in-browser thing. It's an amusing little waste of time, probably won't hold your attention for too long. Go ahead and check it out.

Leave a comment February 20th, 2012 @ 7:21pm

Short and sweet. My personal experience was that many of the puzzles were a breeze while just a few managed to stump me (yet having a solution that seemed obvious in retrospect).

Honestly though I would have enjoyed it even if all of the puzzles had been too easy, simply because it was like watching a 3-hour long Grickle animation. Not familiar with Grickle? Proceed to google and or youtube immediately.

Leave a comment December 31st, 2011 @ 4:00pm

If your initial impression of Cargo! is that it seems, shall we say, "unrefined", then you should see the vehicle sections. A short ways into the game they introduce a system that lets you piece together your own vehicles with freedom akin to playing with a lego set, and then (assuming you make something at all functional) you use those vehicles, which you can alter, dismantle, and rebuild on the fly, to accomplish the majority of the tasks from that point forward.

On top of that... the game has a real "they must have been on some STRONG stuff" feeling to it. The developers swear they weren't, but... well, take a look and you'll see. Surprisingly entertaining.

Leave a comment December 28th, 2011 @ 12:44am