No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 2.2 hrs on record
Posted: Oct 4, 2014 @ 5:18pm
Updated: Oct 28, 2014 @ 10:38pm

Interesting art and level design choice but the extremely slow downtime when going in a level or the backtracking gets really annoying.

The rewind is absolutely useless. In most cases you're better off with a full reset since the chance that you screwed up the puzzle from the beginning are pretty high.

Sure the slowness ties well with the mood of the game... but after the 5 first levels, you have to ask yourself; do you really want to waste that time watching the same intro over and over again?

I'd rather spend that time trying a different combination on the puzzle.
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2 Comments
Ballz Of Steel Oct 28, 2014 @ 10:34pm 
@cleq5
Yeah, which makes the rewind absolutely useless. In most cases you're better off with a full reset since the chance that you screwed up the puzzle from the beginning are pretty high.

Sure the slowness ties well with the mood of the game... but after the 5 first levels, you have to ask yourself; do you really want to waste that time watching the same intro over and over again?

I'd rather spend that time trying a different combination on the puzzle to be honest.
Einfach Jan Oct 7, 2014 @ 9:18pm 
From another point of view, I find that the slowness of the loading ties very well in with the overall mood of the game. It is not a fast paced game, I think.

Since the figure is not really moving that fast, I find that the need to backtrack becomes quite predictable, so I rarely find the need to backtrack a lot at once.

It comes down to personal preference, I guess. On a side note, I agree that optional fast-rewind a la Braid wouldn't hurt the game, but then again, there is (so far) seldom need to go back very far.