Official Oceanic Merc Corp Steam Group
OMCer's unite!
This is where us fellow OMC guys hang out and play other games. Also used for organizing game meets and such.
Currently Online

You've come here, wanting stuff, likely of the informational sort. So, take a sip of your choice beverage and continue at your peril. In brief summary, I am a..
- Graphic Designer (lazy artist)
- Demoscener (shady programmer)
- Uni Student (system bludger)
- Musician (pipe blower/key tapper)
- Gamer (master procrastinator)
- Fox (idiot)
- :3 (:D)
So, like most people, I do things, infrequently also involving stuff of some variety! If you wish to involve yourself in said shenanigans then start up a chat. I certainly don't mind, as long as you're capable of keeping it civil.
[Oceanic Merc Corp]
1st Battalion
1st Company 'Drop Bears'
Lt. Alopex
"Why don't we just take the safety labels off of everything and let the problem solve itself?"
OMCer's unite!
This is where us fellow OMC guys hang out and play other games. Also used for organizing game meets and such.
Obviously the massive increase in popularity that the game has received these last few months is in direct correlation with the immense reception of the ARMA II: OA mod, DayZ by the wider gaming community, and for good reason!
Having only spent approximately 20-odd hours playing vanilla OA prior to the release of the alpha mod, I can't realistically say that had obtained a solid appreciation of what it had to offer. I think that the strongest aspect of this particular title lies in it's extensive modability, and the community surrounding it.
While DayZ has certainly stolen the spotlight, ARMA II: OA is still the impressive foundations on which the mod currently stands. It's probably fair to assume that I don't have to sing it's praises, as DayZ alone is currently toting a 525,000 strong user base.
Most who wish to play DayZ are currently doing so, though if the thought of a multiplayer post-apocalyptic zombie survival simulator with a side of permadeath piques your interest, join.
PAYDAY is a multiplayer oriented team based first person shooter that is all about the action. Think back to the bank robbery mission of Grand Theft Auto IV, play it on repeat, and you've got a pretty good idea of what PAYDAY is all about.
There are presently 6 unique heists to choose from and generally, it's not unusual to encounter a different set of scripted events upon multiple playthroughs of the same heist, adding replayability and an additional challenge to the game. The inclusion of a pseudo-leveling system with several possible paths of advancement also adds to the usefulness of well executed team playing.
It is best played with three friends and constant voice communication is a great tool to have as coordination is an important factor, and playing in this way, I have had a surprisingly great time playing this game with my friends. If small team-oriented games like Left 4 Dead and Killing Floor appeal to you, then so will PAYDAY.
A superb addition to a team player's list.
An enjoyable new take on classic tower defense gameplay, with a fresh coat of cel shaded paint and the ever-gracious Unreal Engine 3 under the bonnet.
Dungeon Defenders introduces players to engaging team based third person action, often requiring some cunning on the part of the players in order to get through some of the tougher hard-mode levels, offering a challenge for those seeking one, and an easy 'chillout' game for others.
Though somewhat grindy at times, the game remains enjoyable with a good bunch of evenly skilled (and leveled) players.