Natural Selection blends first-person combat with real-time strategy in atmospheric sci-fi environments. It allows one player to become Commander and issue orders to live players from a top-down perspective. The marines use near-future technology like siege cannons and phase gates and the aliens evolve into lifeforms that run on walls, fly and devour marines whole. NS has an orchestral soundtrack by Jeremy Soule and was created by Unknown Worlds Entertainment, Inc.
Visit Natural Selection's profileLast Online: 1 hrs, 21 mins ago
In-Game
Counter-Strike: Source - Join
Steam Profile
official
United States 
I like to climb, bhop, and watch anime.
Oh yeah, I love music too. Any kind, any genre, i'm blasting music all day every day. Talk to me about it. Recommend me some and maybe I can return the favor.
“Music is enough for a lifetime, but a lifetime is not enough for music”
~Sergei Rachmaninov
I also like long walks on the beach and having picnics at sundown. Don't judge me.
Dungeon Crawler fans rejoice! Well...maybe. New players to this third installment won't feel left behind, as the story does an amazing job with lore and filling in the blank spots. Any fan of dungeon crawlers will feel right at home with Dungeon Siege 3 and its hordes of monsters and dungeons, but it isn't all peachy. Long term fans of the Dungeon Siege series will probably be disappointed as this game isn't much like DS1 and DS2. The camera is awfully clunky and there have been multiple reports of people getting motion sickness after playing. If you're looking for a game to tide you over till Diablo 3 or Torchlight 2, this probably isn't it. Multiplayer leaves a little to be desired if you can even get it to work correctly, as theres multiple bugs that leave it almost unplayable.
+ Beautiful graphics
+ Tons of content
- Clunky camera
- Multiple bugs and graphical glitches
Overall: 6/10
Duke Nukem finally continues it's saga with Forever after 14 years. Unfortunately, it's 14 years a little too late. Fans of the original Duke games will be disheartened by this new update. The campaign is around 6-8 hours long and generally involves you running around the same generic looking building or street with a few driving and climbing missions in between. The dialogue is atrocious and John St. Johns voice couldn't even save it. They throw some half-assed toilet humor in every line in an attempt to keep your attention, but it's all forgettable. Multiplayer is just as lousy. Tiny, less than quake-sized maps, don't do the weapons justice as it seems everytime you spawn you're in an area with half the games players in it.
+ Mission diversity
+ Arcade games (Pinball/Alien Abortion)
- Everything else
4/10
Red Faction continues the Guerrilla-style third person into it's next production, Armageddon but doesn't feel the same. Armageddon has lost the open world that we cherished in Guerrilla and has became a linear downer. The campaign was unmemorable and boss fights felt uninspired. Multiplayer modes include Infestation, where you grab a few friends to take down hordes of zombies or defend a certain area; and Ruin, where you try to cause as much damage to the enviornment as you can with explosives and the ever popular magnet gun.
+ Magnet gun
- Short campaign
- No competitive multiplayer
- Lacks innovation
Overall: 4/10






