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Z-Day

 
SVN Commit 238
Wow...it's been awhile. News time.

We've added more to the recent edtions of Z-Day than I can list. The HUD is largely improved, the melee SWEPs have sound again, there's some trippin'-sweet FOV effects that occur now...oh, and prop_generator is finally working. Took long enough, eh?

Speaking of the SVN repo...we'd like to ask everyone to NOT host Z-Day servers just yet. While you're legally allowed to (this code being open-source and all), the Z-Day Dev Team and I feel that our gamemode is too incomplete to be played on public servers. This is just a simple request, and you can legally choose to accept or deny it.

So yeah, see you next update. Post comments in our forums!



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