Announcements
Undead Vengeance
Zombiemod Servers Condensed
Hey guys, P2 here. I've decided to convert our two Zombie Mod Servers back into a single unit again. I never really liked the idea of splitting up our ZM community into two sectors because I'd expected only one would really take off.
The new, single Zombie Mod Server is a copy cat of our old school Zombie Mod configuration dating back to January of 2007, the one that put UV on the map.
Server IP: 8.9.9.112:27015
Server Name: =(UV)= Zombie Mod Insanity [www.JoinUV.com] Classic Reloaded
It runs Zombie Mod 1.2.6, NOT any of the more recent 2.0 betas. The biggest difference with going back to 1.x Zombie Mod is the night vision activation on zombification, something I've always thought added to the "feel" of the game. I hope this attracts some of the old-school Zombie Mod folk, like myself, to our community.
HLstatsX from Zombiemod #1 has been moved to the new server and has been given a slight adjustment. The maximum/minimum possible point gains have been increased greatly to allow point totals for individuals to raise into the hundreds of thousands (100,000+). This should bring a level of uniqueness to our HLstatsX tracking system that nearly all other HLX servers do not employ. I hope you guys like it!
That is all.
- Phoenix2
The new, single Zombie Mod Server is a copy cat of our old school Zombie Mod configuration dating back to January of 2007, the one that put UV on the map.
Server IP: 8.9.9.112:27015
Server Name: =(UV)= Zombie Mod Insanity [www.JoinUV.com] Classic Reloaded
It runs Zombie Mod 1.2.6, NOT any of the more recent 2.0 betas. The biggest difference with going back to 1.x Zombie Mod is the night vision activation on zombification, something I've always thought added to the "feel" of the game. I hope this attracts some of the old-school Zombie Mod folk, like myself, to our community.
HLstatsX from Zombiemod #1 has been moved to the new server and has been given a slight adjustment. The maximum/minimum possible point gains have been increased greatly to allow point totals for individuals to raise into the hundreds of thousands (100,000+). This should bring a level of uniqueness to our HLstatsX tracking system that nearly all other HLX servers do not employ. I hope you guys like it!
That is all.
- Phoenix2
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