STEAM GROUP
ToonHUD toonhud.com
STEAM GROUP
ToonHUD toonhud.com
964
IN-GAME
3,023
ONLINE
Founded
July 1, 2013
ABOUT ToonHUD

ToonHUD

ToonHUD is a highly customizable heads-up display for Team Fortress 2.

You can customize ToonHUD with your browser and share your themes with others at toonhud.com.

If you use ToonHUD, feel free to leave some feedback. :)

ToonHUD.com (Official site)[toonhud.com]

- Screenshots[imgur.com]
- Guide[toonhud.com]
- FAQ[toonhud.com]
POPULAR DISCUSSIONS
VIEW ALL (93)
RECENT ANNOUNCEMENTS
ToonHUD 9
  • Original looking main menu is back
  • Set TF2 fonts as default for OSX and Linux
  • Removed "map: cp_bridge" label from spectate screen
  • Fixed item inspect panel showing "Unknown" label in MvM (reported by JustCallMeAlec)
Editor
  • Added minimal main menu as an option
  • Added ability to change font size for main menu buttons
  • Main menu buttons now supports transparency
  • Added ability to toggle gradient on/off for main menu buttons
  • Added ability to change fonts for health and ammo (in clip) separately
  • Added ability to remove rounded corners from regular menu buttons

ToonHUD 8.5
  • Compatibility with the latest TF2 update:
    • Ping Settings added to Casual and Competitive matchmaking

Merry Smissmas!

2,226 Comments
@ngrynerd [D.E.M.O.] May 21 @ 9:03am 
Please any help would be much appriciated
Booty Shorts May 18 @ 5:02am 
where do I go to change the HUD menu background?
Scaypies May 17 @ 2:22am 
@Loring This could have to do with the font you're using, although I'm not entirely sure. I checked myself to see if it was a HUD issue and it worked fine for me after I changed my settings in-game. All I can recommend is checking your settings again, possibly your config file if you use one, or any mods that may clash with it. Hopefully it fixes itself like most TF2 problems seem to!
Scaypies May 17 @ 2:21am 
@Qwinzu use the console; 0 is off, 1 is on
hud_combattext 0/1 - turns the damage text above enemies off/on
hud_combattext_batching 0/1 - turns the damage text above players adding together within a 0.10s interval off/on
hud_combattext_healing 0/1 - turns the healed text above teammates off/on
hud_reloadscheme - use this to fix various HUD-color errors or lingering Crit-effects

@Wagwarm From what I know transparent viewmodels are completely disabled on official servers using sv_pure 1 and so on. If you aren't getting transparent viewmodels on community servers using sv_pure 0 though, then there's a problem
964
IN-GAME
3,023
ONLINE
0 IN CHAT
Enter chat room
Founded
July 1, 2013
ASSOCIATED GAMES