ABOUT Supreme Commander 2 0 1 3 Mod

Supreme Commander Two-Thousand Thirteen Mod

Supreme Commander Two-Thousand Thirteen - Version 1.11 (DOWNLOAD LINK ON RIGHT ---->)
VERSION 1.11 IS OUT NOW! Featuring SCUs, extra air units, research tree edits and additions, bug fixes, feature refinements, extended plus easier to access economy bonuses, and more!

THIS MOD REQUIRES THE "INFINTE WAR" DOWNLOADABLE CONTENT FROM THE STEAM STORE

A 'scale mod' that changes more than just unit sizes. Basic units have been shrunk in size but now produce much faster. Projectiles shoot farther, and both units and projectiles move at more realistic speeds, so terrain and army composistion are more closely linked. View distances are also augmented. This is a playable Beta version of the mod, do not expect it to be completely bug free or balanced. Full changelog included in download.

This mod is meant to be played with No Exclusions in Assassination Mode on Normal Speed, and *needs to have DLC enabled*.

For best playing; In SupCom2's options, "Always Render Strategic Icons" should be set to "Yes", and Strategic Overlay should be turned off.

CHANGING THE UNIT CAP:
Find a file called 'game.prefs'. It should be in C:\Documents and Settings\%USERNAME%\Local Settings\Application Data\Gas Powered Games\Supreme Commander 2 where %USERNAME% is the login you use for windows (or somewhere similar to this I am not familiar with all operating systems). Search for UnitCap and change to 1000, 2000, 3500, or 5000. It should default to 2000.


For best viewing replays; hold shift to see players build orders, or push ctrl+u to disable the replay interface if you wish to watch the game "cleanly', (no life bars, icons, or build orders) and zoom in close to the action.
---
Special Thanks to:
GPG & Chris Taylor
Rasmuffin, I_AM_THE_SLAW, Venium, NeoGhostExcalibur
Bastilian, Bravest Asian Alive, SS Duke Nukem, lil spike
Especially: mithy for programming the modsupport mod, theshadowlord because I poked thru his defaultcamera.lua file to figure out what I needed to change to customize mine, OverRated (aka LiveOrDie) for coding tidbits.

POPULAR DISCUSSIONS
34
Dec 8, 2012 @ 5:18am
=PDB=(Neo)DeusExMachina
6
May 29, 2013 @ 10:49am
HoT Ho11oW PoiNT
10
Oct 7, 2012 @ 11:37pm
TheCount
5
Feb 22, 2013 @ 7:00pm
HoT Ho11oW PoiNT
VIEW ALL (40)
RECENT ANNOUNCEMENTS
"Let's Play Monday!" in ~15 minutes!
v1.11HotFix Released
95 Comments
view all < >
Alexhandr Ro Denthanor May 29, 2013 @ 10:47am 
I'm almost always willing to play! Friend me and let's fight!
HoT Ho11oW PoiNT Apr 7, 2013 @ 5:11pm 
Hard, as I would need an entirely new research tree that did not include any of the DLC units, among other difficulties.

On a good note, the DLC is quite inexpensive in the Steam Store (only $4.99 US). I realise not everyone has a credit card to make Steam purchases, but hopefully you find a way!
*Insert Funny Name Here* Apr 7, 2013 @ 4:25pm 
How difficult would it be for you to make this mod compatable with vanilla supreme commander 2?
HoT Ho11oW PoiNT Apr 7, 2013 @ 10:47am 
Hey guys I posted a thread in the 'discussions' section where you can post your Steam ID to make new mod-enabled friends.

Post your details (time zone and experience level), and hopefully you can find some new people to experience the mod with.
HoT Ho11oW PoiNT Mar 31, 2013 @ 7:32pm 
I manage to dig up someone to play with me every night, friend me on Steam...Post your name here so people know you want to play and have an easy reference!
pollizziaj Mar 31, 2013 @ 5:49pm 
is anybody playing?
9
IN-GAME
45
ONLINE
0 IN CHAT
Enter chat room
Founded:
May 26th, 2012
ASSOCIATED GAMES