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All Discussions > Steam OS > Topic Details
Pierre-Loup Jan 6, 2014 @ 2:47pm
SteamOS 01/06/14 alchemist_beta update
  • Fixed crashes on Intel graphics by merging Keith Packard's dri2-xlib branch
  • Fixed an fbcon kernel panic with Intel graphics
  • Fixed a problem where SteamOS session screenshots taken by the Valve bug reporter would be incorrect
  • Enabled full repaints in the GNOME compositor for reliable tear-free rendering
  • Removed startup and shutdown hooks from the pulseaudio package, fixing the transition to system-wide mode on upgrade
  • Updated firmware packages to match the Debian Jessie kernel
Last edited by Pierre-Loup; Jan 7, 2014 @ 9:52am
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Showing 1-15 of 35 comments
Pierre-Loup Jan 6, 2014 @ 2:48pm 
Intel graphics are now supported out of the box; AMD graphics support still being worked on.
Terin Jan 6, 2014 @ 2:55pm 
Eagerly awaiting for the pressure to mount up on AMD for them to clean up their drivers.
Unyieldingly Jan 6, 2014 @ 2:57pm 
i'm don't know if i'm just missing it or what but can you point out the beta repos for SteamOS and source's?
__Nubzzz Jan 6, 2014 @ 2:58pm 
Agreed. Can't wait for AMD support. Right now I have the Debian sources and AMD sound/graphics working for the most part. Would be nice if AMD stepped up their game with APU drivers though.
jvert Jan 6, 2014 @ 2:59pm 
Originally posted by Doc Holliday:
i'm don't know if i'm just missing it or what but can you point out the beta repos for SteamOS and source's?

opting into alchemist_beta
Devezas☭ Jan 6, 2014 @ 3:03pm 
Good :)
Unyieldingly Jan 6, 2014 @ 3:56pm 
Originally posted by jvert:
Originally posted by Doc Holliday:
i'm don't know if i'm just missing it or what but can you point out the beta repos for SteamOS and source's?

opting into alchemist_beta
nvm i found what i was looking for
dklump Jan 6, 2014 @ 9:58pm 
Any Idea when we'll be able to select other sound devices?
.Atlas Jan 6, 2014 @ 10:32pm 
May be 01/06/14 and not 01/06/13? =)
Michael Jan 7, 2014 @ 12:23am 
Originally posted by Terin:
Eagerly awaiting for the pressure to mount up on AMD for them to clean up their drivers.

I wouldn't hold your breath.

I imagine steamos will get what linux already has from amd in terms of performance.

"cleaning up" isn't going to help. Neither is "getting your existing drivers to work on steamos"

They need someone with a loud voice to go and shout at them and throw a chair across the room. Is Ballmer bored yet and looking for a part-time role?

It's no surprise to hear about ps4 and xbone stuttering and frame drops in early games. Another AMD victory.

Even with a 120fps config TF2 stutters on hardware that runs it as smooth as butter on windows 7 (i5 2500k / 8gb / hd5850) and for other native linux ports the story is similar.

Needless to say that HD5850 is getting replaced with something that starts with GTX and not R.

At some point (hopefully before these Steam machines announced today are being purchased by naive punters), Valve will hopefully step up with some honesty about AMD.

Re : Gabe's comments about trying to get decent feedback from the 300 rather than glowing fanboy "It's great" stuff - you should have sent a few to Britain Gabe, we say what's wrong with everything as a national pastime.

I see a plethora of these Steam machines being specced with AMD gfx and it's self evident from this thread that the hardware guys haven't tested them - because the OS doesn't support them - but clearly self evident from the Steam linux beta that they'll suck (although maybe not as much as the comedians selling the box with "4k resolution" in the specs and Intel graphics - who are Gigabyte kidding?)

The UK doesn't seem to have any sane steam machine specced hardware. Maybe I missed one or two.

We know Dell will underperform and overprice their kit so the alienware is a non-starter. Scan are using mobile chipsets. The 765m performance is dire and an i3 mobile processor? Yet it costs more than a decent specced real gaming PC would. They really don't get it.

A couple of the USA based folk look like they've glanced at Steam's hardware survey, looked at the sweet spot that gamers are using right now. Realised that this is about gaming and have built machines matching or beating those specs. These make a lot of sense because unlike boxes with mobile chipsets or no room for a gfx card at all, these can go to high end too. Why isn't there anyone in the UK hardware scene with a brain?

I suppose we can always build our own. A Steam logo'd form factor case with mobo + psu and good cooling solution would be a good thing for some company to market. Then you just throw in whatever nvidia gfx / intel cpu and ram and disks you want.

At the current time i7 4670k/8gb /gtx760 is about a minimum imo to get decent 1080p frame rates in modern games. It's reasonably sane pricing and has decent overclocking potential (and I bet would cost about the same as a few of these fancy arthouse steam machines that have i3s, mobile chipsets or AMD kit in them that were on display this morning or yesterday evening depending what time zone you're in)
Last edited by Michael; Jan 7, 2014 @ 12:29am
tomtomme Jan 7, 2014 @ 3:50am 
with your hd5850 you should ditch fglrx and use the open source driver - TF2 etc. will run smooth then... just make sure to run a recent kernel (>3.10)
tomtomme Jan 7, 2014 @ 3:53am 
If you have AMD GCN (R or 7xxx series) upgrade to kernel 3.13 rc7, llvm 3.4 and mesa 10. Then your opensource driver experience will also be fine.
Linux Catalyst is from my observations in a maintenance mode right now and will be discontinued in about two years, except from GPGPU / OpenCL / Workstation workloads and stuff that needs OpenGL 4.3. We should see Mesa open source OpenGL 4.0 (or even 4.2) support coming this year for AMD and Intel!
What makes me sure about all this is the fact that AMD and Intel hired over two dozen open source driver developers in 2012/13. And they are still hiring more:
http://www.linkedin.com/job/q-linux-engineer-c-intel-corporation-jobs
http://www.phoronix.com/scan.php?page=news_item&px=MTI5MTI

And the number of bug fixes and features for catalyst were so small - only 116 over whole 2013. Out of curiosity I went through all release notes (from AMD site or from planet3dnow) of this year and counted the resolved bugs and added features. See:
http://pastebin.com/hinyhVK1

They had 10 driver releases including beta and resolved 148 issues according to release notes. But then you have to throw out the duplicates, because they SOMETIMES seem to announce fixes multiple times: first for the multiple betas and again in the stable release.

So the REAL count is thus reduced to 116, that makes solving 1 bug or 1 feature (like kernel or x-server version) every 3 days... is that much? I am not a developer at all, but to me it seems, that there is only 1 guy left for bugfixing the linux-catalyst.

For my HD 7950 the bugs drove me (some months ago) to the radeon oss driver...
Last edited by tomtomme; Jan 7, 2014 @ 4:41am
pnarciso Jan 7, 2014 @ 4:06am 
Regarding this fix : Enabled full repaints in the GNOME compositor for reliable tear-free rendering.

I've previously achieved that with the creation of /etc/environment file and adding CLUTTER_PAINT=disable-clipped-redraws:disable-culling

Is this fix the same as you implemented or is different in any way?
Last edited by pnarciso; Jan 7, 2014 @ 4:07am
djkoelkast Jan 7, 2014 @ 4:13am 
Don't support AMD, they have their console stuff.
[PG] Galahir950 Jan 7, 2014 @ 4:22am 
By that logic NVidia shouldn't be supported either because they have a stake in a previous gen console, the PS3, which is still being sold.
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All Discussions > Steam OS > Topic Details
Date Posted: Jan 6, 2014 @ 2:47pm
Posts: 35