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All Discussions > Steam OS > Topic Details
jvert Jan 13 @ 12:43am
SteamOS brewmaster update 2.60 released
This includes all the beta updates released last week as well as a few other minor fixes.

A new kernel which fixes some problems in the udeb packaging.
install libnvidia-encode1:i386 if it was not installed
add chronyd network-manager hook
security updates

==== SteamOS build 60 2016-01-12 ====
  • linux - fix control file
  • chrony - add network-manager hook
  • debian-installer - bump kernel ABI
  • steamos-autoupdate - install libnvidia-encode1:i386 if it was not preinstalled
  • perl - CVE-2015-8607[cve.mitre.org]
  • sudo - CVE-2015-5602[cve.mitre.org]
==== SteamOS build 59 2016-01-06 ====
Last edited by jvert; Jan 13 @ 12:44am
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Showing 1-15 of 21 comments
Shark Jan 13 @ 1:16am 
Libnvidia-encode adds NVENC support(hardware encoding, Shadowplay and Steam IHS use this module for recording). It is currently not included in the latest iso of SteamOS, so I'm not sure when it was added to the repo.
Josh Jan 13 @ 1:31am 
Originally posted by Shark:
Libnvidia-encode adds NVENC support(hardware encoding, Shadowplay and Steam IHS use this module for recording). It is currently not included in the latest iso of SteamOS, so I'm not sure when it was added to the repo.


Maybe they will respin a new one up?
Shark Jan 13 @ 1:48am 
Originally posted by Josh:
Originally posted by Shark:
Libnvidia-encode adds NVENC support(hardware encoding, Shadowplay and Steam IHS use this module for recording). It is currently not included in the latest iso of SteamOS, so I'm not sure when it was added to the repo.


Maybe they will respin a new one up?
I do hope so, it has been over 2 months since last release. Then Intel GPU users will be able to run SteamOS again.

Edit: It seems Valve is busy updating their ISOs right now.
Last edited by Shark; Jan 13 @ 1:50am
Josh Jan 13 @ 1:49am 
Originally posted by Shark:
Originally posted by Josh:


Maybe they will respin a new one up?
I do hope so, it has been over 2 months since last release. Then Intel GPU users will be able to run SteamOS again.
I thought they rebuilt it really recently?
Josh Jan 13 @ 1:50am 
Originally posted by Shark:
Originally posted by Josh:


Maybe they will respin a new one up?
I do hope so, it has been over 2 months since last release. Then Intel GPU users will be able to run SteamOS again.

Edit: It seems Valve is busy updating their ISOs right now.


http://i.imgur.com/9Ng51d5.png says that they rebuilt it :)
Please add a link for the download of the 2.60
Josh Jan 13 @ 2:20am 
Originally posted by DjDarthyGamer:
Please add a link for the download of the 2.60
http://repo.steampowered.com/download/ is your friend, note the last 2 entries are the ones you are wanting.
Sweet! Thanks for the updates!
@jvert
Will there ever be an option to pick and choose which GPU driver we want to use? Someone mentioned in the last update thread that AMD Crimson drops support for older cards. So if there was an easy way to choose the driver, people would be able to keep the old one and others would be able to upgrade faster. I still can't get either of the Metro games working and I'm hoping Crimson might help with that.
Thanks
I'm on an older machine the beta has me booting to black screen. This happened a few months ago and was fixed by booting from a live usb, and using nautilus with elevated privilege to delete two little files that reverted me to stable and I was fine.

So I'm trying to do that now but I can't remember what two files, or where they are. I'm trying to find the old thread but no luck yet. Cany anyone remind we of whhere to find these files?
Last edited by Rump Doctor; Jan 16 @ 2:47pm
My 1920x1200 LCD still doesn't like SteamOS, the BPM UI is now stretched to fit (used to be letterboxed, which I was fine with), and Portal 2 seems to think my native res is 1080p and is also stretched.

*Sigh*
Shark Jan 20 @ 1:10pm 
Originally posted by powerarmour:
My 1920x1200 LCD still doesn't like SteamOS, the BPM UI is now stretched to fit (used to be letterboxed, which I was fine with), and Portal 2 seems to think my native res is 1080p and is also stretched.

*Sigh*
Ye, SteamOS doesn't work on 16:10 resolutions out of the box. This can be fixed manually, but it may prevent updates from being applied automatically: https://github.com/ValveSoftware/SteamOS/wiki/Custom-Resolutions-And-Refresh-Rates
Originally posted by Shark:
Ye, SteamOS doesn't work on 16:10 resolutions out of the box. This can be fixed manually, but it may prevent updates from being applied automatically: https://github.com/ValveSoftware/SteamOS/wiki/Custom-Resolutions-And-Refresh-Rates

In SteamOS 1.0 though, 16:9 was forced and displayed in Letterbox aspect on a 16:10 which was much better (and also like how a console would display). It's just the stretching that is pretty horrible, as it not only spoils the BPM UI, but also prevents a native 1:1 pixel ratio in games too.
Am I crazy or does my xbox controller finally have a deadzone?
Josh Jan 22 @ 4:23pm 
Originally posted by other.kevin:
Am I crazy or does my xbox controller finally have a deadzone?
are you in the client beta? this should fix it
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