Pressure² is a blend of beauty and function. Every part of Steam has been carefully considered and reworked to create the most fluid and wonderful experience possible, by blending Google's Material Design concepts with added flair Steam can finally sit at the adult table and stop sticking crayons up its nose.
This is the first release of the dark edition of Pressure². I lied. I had a sudden burst of enthusiasm and smashed this out pretty quick. There will be bugs and glitches, I've done some quick testing but not too much so please let me know of any issues you encounter and I will fix them when I can be bothered :)
Fixed misplaced elements in settings dialog. (Issue #66)
Added VR options to Settings.
Added new Desktop Game Theatre option.
Added new Delete Web Browser Cache option.
Fixed long dropdown options being cut off.
Fixed Family Settings being incorrectly displayed.
Fixed Game Properties Page.
Pressure² isn't dead. sort of.
I'm sure you've all noticed the radio silence since 1.0.1 bugfixes, and in truth it's because I have lost interest in skinning Steam. It's a bitch of a job and I just can't keep my enthusiasm high enough to do anything with it currently. The skin works, it works well, and it's complete, there's no pressing issues so I'm fading back into the shadows.
Jayess (Js41637 on GitHub) has, and will continue, to keep the skin updated and he has control in both the Git project and the Steam Group to do whatever he needs to do. I will pop in time to time as needed as well.
What about the dark theme?
I read through all of your opinions, some of which were well articulated and I appreciate that, and as much as I personally didn't want to do it I began work on a compromise version that I would've been content with releasing as a dark theme. Then I had computer issues, then I had to replace components, then I had to reinstall and in the process managed to lose data including the diff between the Git version and what I had locally quarantined while I worked and experimented. Then after losing all of that effort, I just couldn't bring myself to work on it again.