Announcements
Planet Half-Life
Steam Client & Source SDK Updates Released
Thursday, 2 July, 2009 at 11:07 PST | John Phillips
A list of bug fixes has been released for the Steam client with the following changes:
Steam Client
# Add D3D9Ex support for the in-game overlay (for ArmA 2)
# Fix unneeded assert/mdmp creation when Steam connection falls back to TCP
# Fix lobbies/chats trying to update metadata while disconnected from Steam servers
# View available downloadable content link on game's DLC tab now goes to game's DLC page in store
# Fix a potential memory leak with lots of friends notifications being triggered while a full screen window has covered the desktop
# Add a limit of queued friends notifications to show of no more than sixteen
# Fix a potential case of dropping input events in the in-game overlay
# Improved overlay compatibility with OSD from recent versions of RivaTuner
# Fixed Cloud sync issues when in offline mode
# Fixed filtering by a mod in the server browser making it unable to retrieve servers from the master server
To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates..."
An update for the Source SDK has also been released with the following changes:
Hammer
# Fixed bug in which the model browser can become unresponsive
# Game overlay no longer attaches to Hammer which fixes incorrect 3D camera position bugs
# Google Sketchup to Hammer exporter now ships in the Source SDK
The update will be applied automatically when you restart your Steam client or launch the SDK.
Original article here:
http://planethalflife.gamespy.com/fullstory.php?id=158972
A list of bug fixes has been released for the Steam client with the following changes:
Steam Client
# Add D3D9Ex support for the in-game overlay (for ArmA 2)
# Fix unneeded assert/mdmp creation when Steam connection falls back to TCP
# Fix lobbies/chats trying to update metadata while disconnected from Steam servers
# View available downloadable content link on game's DLC tab now goes to game's DLC page in store
# Fix a potential memory leak with lots of friends notifications being triggered while a full screen window has covered the desktop
# Add a limit of queued friends notifications to show of no more than sixteen
# Fix a potential case of dropping input events in the in-game overlay
# Improved overlay compatibility with OSD from recent versions of RivaTuner
# Fixed Cloud sync issues when in offline mode
# Fixed filtering by a mod in the server browser making it unable to retrieve servers from the master server
To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates..."
An update for the Source SDK has also been released with the following changes:
Hammer
# Fixed bug in which the model browser can become unresponsive
# Game overlay no longer attaches to Hammer which fixes incorrect 3D camera position bugs
# Google Sketchup to Hammer exporter now ships in the Source SDK
The update will be applied automatically when you restart your Steam client or launch the SDK.
Original article here:
http://planethalflife.gamespy.com/fullstory.php?id=158972
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