Announcements
Counter-Strike Pro Mod
CSPromod Releases New Website
Members of the Counter-Strike Community,
After months of development, and much hard work on the part of CSPromod team members Mike "d0ublethink" Askin (Development Manager), Ludovic "alba" Slangen (Art Director), and Steven "Biohaz4rd" Weathers (Web Developer), we’re very pleased to present the new and improved CSPromod.com. As we move closer and closer to the long-awaited release of CSP Beta 1.04, the community’s constant involvement, input, and participation will be come increasingly more crucial to this project’s success.
CSPromod represents the Counter-Strike community’s first opportunity to tweak, polish, and improve a version of the game that we can truly call our very own. What most people don’t realize is that code-wise, CSPromod isn’t really a modification at all: it’s 100% custom-coded from the ground up, and only uses graphical assets, such as models and textures, from CS:Source. Because of this, CSPromod really is – with no exaggeration – completely customizable and fully capable of growing into whatever we all want it to be. Best of all, because the code is 100% custom, CSPromod’s gameplay can be preserved and ported from engine to engine as time goes by.
With these fundamental facts in mind, the new CSPromod.com has been designed to function as the medium of communication between the CSPromod development team and the very passionate Counter-Srike community. We need all of your help and feedback in order to keep refining and polishing CSPromod, and so we hope you’ll check out the site’s interactive features, designed to keep everyone interested and involved in the project.
To view the new CSPromod website, visit http://www.CSPromod.com
After months of development, and much hard work on the part of CSPromod team members Mike "d0ublethink" Askin (Development Manager), Ludovic "alba" Slangen (Art Director), and Steven "Biohaz4rd" Weathers (Web Developer), we’re very pleased to present the new and improved CSPromod.com. As we move closer and closer to the long-awaited release of CSP Beta 1.04, the community’s constant involvement, input, and participation will be come increasingly more crucial to this project’s success.
CSPromod represents the Counter-Strike community’s first opportunity to tweak, polish, and improve a version of the game that we can truly call our very own. What most people don’t realize is that code-wise, CSPromod isn’t really a modification at all: it’s 100% custom-coded from the ground up, and only uses graphical assets, such as models and textures, from CS:Source. Because of this, CSPromod really is – with no exaggeration – completely customizable and fully capable of growing into whatever we all want it to be. Best of all, because the code is 100% custom, CSPromod’s gameplay can be preserved and ported from engine to engine as time goes by.
With these fundamental facts in mind, the new CSPromod.com has been designed to function as the medium of communication between the CSPromod development team and the very passionate Counter-Srike community. We need all of your help and feedback in order to keep refining and polishing CSPromod, and so we hope you’ll check out the site’s interactive features, designed to keep everyone interested and involved in the project.
To view the new CSPromod website, visit http://www.CSPromod.com
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