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Great House /v/eloth (GH/v/)
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Since July 10, 2011
He wandered to find Vivec, his lord and master, the glory of the image of Veloth, and found him of all places in the Temple of False Thinking. There, clockwork shears were taking off Vivec's hair. A beggar king had brought his loom and was making of the hair an incomplete map of adulthood and death.
Nerevar said, 'Why are you doing this, milord?'
Vivec said, 'To make room for the fire.'
Unofficial Elder Scrolls Pages
The Imperial Library
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BREAKING NEWS FROM THE HEART OF VVARDENFELL
THERE IS A SHITFACED OUTLANDER MURDERING EVERYONE AT THE GHOSTGATE. HE SMELLS STRONGLY OF SUJAMMA AND WAS CAUGHT MUTTERING SOMETHING INCOHERENT ABOUT RUINED BOOTS.
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THERE IS A SHITFACED OUTLANDER MURDERING EVERYONE AT THE GHOSTGATE. HE SMELLS STRONGLY OF SUJAMMA AND WAS CAUGHT MUTTERING SOMETHING INCOHERENT ABOUT RUINED BOOTS.
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Welp, installed Liztail's improvised shadows for the beast races and now they don't have shadows at all, even if I remove the mod's files
gg
gg
No you can't, Meister. Normals don't even really work in MW, the best you can do is fake it and the landscape mesh doesn't have material shaders applied to it
Cool idea though, actually Wollibeebee has done a bit of this already for Solstheim by taking textures from Skyrim HD 2k Textures (with permission, of course). Those textures are already included in UC Nature.
Cool idea though, actually Wollibeebee has done a bit of this already for Solstheim by taking textures from Skyrim HD 2k Textures (with permission, of course). Those textures are already included in UC Nature.
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