posted by |DD|-=THOR=- @ 09:18PM on February 24, 2012
We just installed an antilag mutator on our RO2 server. This mutator compensates lag by using a client-side bullet detection mechanism. Try it out and give us feedback!
See http://forums.tripwireinteractive.com/showthread.php?t=76057
posted by |DD|-=THOR=- @ 05:51PM on February 20, 2012
We just added a dynamic rotation mutator to our server. Our rotation now adapts itself to how many players are playing. Try it out and leave us feedback! We're working hard to make your gaming experience as good as possible.