Announcements

BOOM! Gaming Community

 
Valve Game Update - 2/2/12 2 4:35 PM PST
Valve has released a mandatory update for several games including Team Fortress 2. The notes for the update are below. As usual, we are updating the servers and they should be back up in just a few minutes so you can once again join them and play without the software version error you smay be seeing when the server is out of synch with the Steam servers.

Enjoy the update...

Lt. Maverick
BOOM! Gaming Community
www.boomgaming.net

------------------------------

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear
- Additional important server messages now go to the server log instead of just the console

Team Fortress 2
- Added The Conquistador
- Added The Map Maker's Medallion
- Added new promotional items
- Added information about item origins to the WebAPI
- Added "DamagedPlayer" animation event for the HUD, fired when the local player damages other players
- Fixed The Head Warmer not displaying unusual particle effects correctly
- Fixed paint applying incorrectly on Max's Severed Head
- Fixed a server crash caused by Holiday Punch critical attacks on physics objects
- Updated the Itsy Bitsy Spyer so it can also be equipped by the Sniper
- Updated cp_foundry:
- Clip brush collision smoothing by the forward spawn alternate exit
- Fixed Nobuild exploits
- Fixed the teleporter player trap on the roof of the forward spawn alternate exit
- Fixed Nodraw and texturing errors
- Fixed clipping of barrels on final cap points
- Fixed fade distance on props
- Fixed lighting bugs in spytech vistas
- Removed props hidden in geometry
- Removed ability for players to cap the final point by standing on the catwalk behind it



0 - 0 of 0 Comments

You must be logged on to add comments.

There are no comments on this announcement.