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Gameplay Stats _
Steam Rating:
6.9 - Oooh! Shiny!
Playing time:
3307.8 hrs this week
Member Avg:
22.2 hrs past 2 weeks
1. Counter-Strike: Source
2586.4 hrs
2. Source SDK
214.9 hrs
3. Team Fortress 2
203.3 hrs

Steam Group

ZombieMod (ZM)

Profile _

CS:S Zombie Mod

Since August 7, 2007

149 Members

A group for all the players of the Couter-Strike: Soruce modification Zombiemod.

What is Zombie Mod about?

ZombieMod is a server side modification for Counter-Strike Source. The aim of the game is to conquer the attacking zombies or kill all humans depending on what side of the field you currently are. The game may be played on any map, and users join a server like any other CS:S server without any pre-requisites. The plug in was designed so that it may be run on either Windows or Linux Source Dedicated Servers with a minimal installation time.

When enabled on default settings, the level is loaded very, very dark with fog all around. All players spawn normally and you cannot hurt anybody; Rifles and the MG are restricted.

After a random amount of time (2-10 seconds), one player is changed into a Zombie complete with model, unable to use any weapon other than the knife, and is given 5,000 health. He is changed to the (T) team and everyone else to the (CT) team to allow for an operational scoreboard. They can also run a lot faster than humans, are provided with night vision and have a 125º ‘Field Of Vision’ instead of the regular 90º. His only goal is to infect as many humans as possible by slashing them once with the knife, each scoring him one frag. Each subsequent Zombie is given 2,500 health, moved to the (T) team and also reduced to using their knife only. Zombies are knocked backwards with each shot so their only hope of survival is attacking in numbers. A few well aimed shots to a zombie’s head and it comes off complete with blood spray!

Zombies can only use voice with other zombies, the same goes for humans.

The round ends when either all the Zombies are killed, or all Humans have been turned to zombies.

With a team of dedicated Administrators and Coders we try our hardest to get on top of Valve updates almost instantly and hopefully in the near future no updating will be required after a Valve Steam Update. Each update is a learning process and we have almost eliminated all update quirks.

Credits:

C0ldfyr3 (Mod Developer)
Spadez (Mod Manager)
Spinner (Mod Founder)
Grey-Echo (FPS Banana ZM Supervisor)
icepick66 (FPS Banana ZM Supervisor)

Zombie Mod Homepage
Offical Zombie Mod Studios

Members _

19 out of 149 members are currently online

4 Members In-Game / 0 Players in Chat

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Announcements _
Well as some of you know Cold had promised a zombiemod 2 release for christmas and it didn't happen. So Spadez made Zombiemod aviable for download, check out the thread:

http://www.zombiemod.com/forums/showthread.php?p=24997#post24997

Upcoming Events _

ZombieMod has 0 upcoming events in the next 2 weeks - View all events


Favorite Game _

Counter-Strike: Source
Played 2586.4 hours this week