I'm considering joining the UGC tournament, sign up in the comments, note this is for TF2, the first match is on Wed, 2/1/12 (PS) .
season 8 map list
Wed, 2/1/12 (PS) cp_granary
Wed, 2/8/12 cp_freight_final1
Wed, 2/15/12 cp_snakewater
Wed, 2/22/12 cp_follower
Wed, 3/7/12 cp_gravelpit
Wed, 3/14/12 cp_gullywash_pro
Wed, 3/21/12 koth_pro_viaduct
Wed, 3/28/12 cp_obscure_final
Wed, 4/4/12 cp_badlands
Wed, 4/11/12 Playoffs
Wed, 4/18/12 Playoffs
Wed, 4/25/12 Final
UGC 6v6 Details
Feb. 2 - April 25, 2012
1 Preseason, 8 Regular Season matches, followed by a 3 week elimination playoff.
Match Day & Time
Default Day: Wed 9:30pm ET
Pending... Up to two skill divisions
Engineer = 1
Demoman = 1
Medic = 1
All other classes = 2.
- No crits, no damage spread, locked shot pattern.
- No Full Class Set Bonuses from Item Sets
(This list will change)
- Scout: Sandman, Mad Milk, Shortstop & Boston Basher
- Pyro: The Detonator, Back Scratcher
- Demo: The Ullapool Caber
- Spy: The Enforcer
- Sniper: Machina
- Medic: Vita-saw
- Engie: Wrangler
- Soldier: Reserve Shooter, Cow Mangler 5000
- Heavy: Natascha, Fists of Steel, Buffalo Steak Sandvich, GRU
Weapon exclusions will change based on team leader input.
Server CFG Files
Standard CP Maps = ugc_6v_standard.cfg
Attack/Defend CP = ugc_6v_stopwatch.cfg
Koth Maps = ugc_6v_koth.cfg
Server Reset = ugc-off.cfg
Use config "ugc_6v_standard.cfg"
The winning team is the first to score 5 TOTAL cap points or the highest score after two 30 min match rounds. The first round will end when one team scores 4 cap points or the timelimit of 30 mins is reached; the second round ends when a team scores the 5th cumulative cap point, or when the second 30 min timelimit is reached. OT: A Tied total score results in an Overtime (OT) round, the first all-cap wins the match.
PL & CP-AD Maps
ie: cp_gravelpit, pl_badwater
Use config "ugc6v6-AD.cfg"
Stopwatch rules used in 2 Match Rounds, scoring is by round wins.
Tied combined score (1-1) results in a full OT round. (Best 2 of 3)
Use config ugc_6v_koth.cfg
The winning team is the first to reach 4 TOTAL Cap Points wins. The match is played in two Matchrounds, the first round plays until a team reaches 3 total cap points. The second round is played until a team reaches 4 cumulative Cap scores. No OT is possible.
Teams & Rosters
Teams can join anytime, but Teams joining after Season midpoint may not be eligible for playoffs.
Roster Rules: Teams should only use rostered players in a match. Team Leaders must confirm the opponent's player list prior to match start.
Rosters will lock prior to Playoffs.
Server choice for Matchround1
Color choice to start
Server choice for Matchround2
Teams switch starting colors for Matchround2.
SourceTV must record a demo of all matches.