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Shacknews Borderlands



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Krym3 posted on December 29, 2009 @ 5:50pm
Anyone interested in playing in about 1 hour from now? Have 3 need one more. Level 30ish preferred.
 
MaverickOrig posted on November 10, 2009 @ 7:13am
hosting(and quitting) a public game DOES reset connection issues.
 
Dr. Dead posted on November 06, 2009 @ 7:05pm
This Thread here talks about what you need to do to get Hosting working. It works I finally got a chance to play and try it yesterday.


http://gbxforums.gearboxsoftware.com/showthread.php?t=77748



How that helps for people asking about Port Forwarding.
 
fechols posted on November 06, 2009 @ 3:26pm
Router tweaks can often be solved with this program: http://www.gameranger.com/
 
kn1fe posted on November 06, 2009 @ 3:08pm
Anyone want a copy from the 4 pack?
 
redfive posted on October 29, 2009 @ 6:37pm
You can always put your router into DMZ mode to play and take it out when you're done.
 
Old_Fart posted on October 29, 2009 @ 10:35am
it's working today so yay!
 
Agent Craft Mining posted on October 29, 2009 @ 4:59am
It might be troubles on gaymespy's end. I had no troubles the first 2 nights, but the 3rd night I could not connect/have people connect to me, but last night it worked again fine so I really have no clue.
 
Old_Fart posted on October 28, 2009 @ 12:50pm
I'm forwarding all the ports and still no one can join my games but I can occasionally join other games.
 
hirez posted on October 27, 2009 @ 4:56pm
my gamespy ID = hirez04
 
Agent Craft Mining posted on October 27, 2009 @ 9:12am
I've setup a teamspeak server for shack usage. It should be as easy as downloading teamspeak2 latest version 2.0.33.7 and punching in agentpothead.com for the IP address. There is no password right now, as long as it is not abused I will keep it open.
 
nZeeR posted on October 26, 2009 @ 6:24pm
 
Stabby posted on October 26, 2009 @ 4:47pm
anyone just starting out and hosting a game? Seems almost impossible to find a decent server...
 
MaverickOrig posted on October 26, 2009 @ 2:42pm
Multiplayer fix:
for multiplayer to work, you need to forward your ports. or really, only the host.

7777 (TCP/UDP)
28900 (TCP)
27900 (UDP)
28910 (TCP)

1 - 15 of 69 Comments