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Riintouge Riintouge
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Riintouge Riintouge
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ABOUT Riintouge

Latest Release: VIDE v0.45b -- February 27, 2012

Pakfile Lump Editor
-Fixed: Incorrect gib model paths
-Fixed: Certain version 21 BSPs saved with an incorrect version identifier
-Fixed: Incomplete scan of pre-packed content
-Changed: Scanning of packed materials is now enabled by default

Package Viewer
-Added: Basic VPK version 2 support
POPULAR DISCUSSIONS
12 Comments
CSi. Xavier Dec 11, 2016 @ 4:32pm 
Hello, I'd like to contact you about potentially making this project open source or becoming the maintainer. I have quite a few ideas that I would love to implement. Hope to hear back from you soon!
Vincentor Jan 10, 2015 @ 7:35am 
I'm disappointed that VIDE died off almost 2 years ago.
It almost became more efficient than pakrat, but didn't last long enough to work to do so.
idolon Nov 30, 2014 @ 5:47pm 
I don't know if you're still updating VIDE at all, but is there any chance of getting /custom folder support for the pakking tools? At the moment, you have to scan each individual folder inside of /custom to grab everything.

Great tool by the way. VIDE is pretty much the only Source program I use anymore.
Sgt.Kek Jul 11, 2014 @ 10:32am 
In the mass VMT editor could you add a function to add multiple lines?
MOCOLONI May 28, 2014 @ 1:46am 
@ Sphire : If you're sure that you're packing it correctly but it doesn't work, try using the Pakrat tool. it's still working fine for me after the SteamPipe update.
Shku🎃 May 27, 2014 @ 10:28pm 
Any chance you can update VIDE to support decals? Some maps have infodecals such as 'signs/arrows1' which is valid. However since it doesn't specify 'materials/' in front of it, it tries to find 'signs/arrows1' instead and wont grab the necessary files.

Here's an example of it trying to scan an infodecal in the map in which the files do in fact exists: https://dl.dropboxusercontent.com/u/80690303/images/forum/faileddecalscan.jpg
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