ABOUT Paradox Technologies

We Made Stuff Sometimes.

~ Paradox Technoliges went in with a bang, but crashed hard and burned long. Our admins and lead designers died, and I was left with nothing but pieces. I have decided to retire our name, and legacy. What can you expect from the group now, you may be wondering? You will be first to know of the new company that's going to be created, and this time it will be done right. The game's over, I'm done messin, gotta begin playin.
- Yours muthaphhukin truely ~Robo Typhoon

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Remulzan May 6, 2012 @ 2:21pm 
My version of 3ds max is 2013 so I can't convert anything, only make bad ass shit, but thats awesome man
7ᴳ | Robo Typhoon May 5, 2012 @ 9:14pm 
Well, summer is coming up, and I need something to do, aha, I'll add you, I'm bout to head out, you can fill me in tomorrow. but good news is, I just learned how to go from .smd to .mdl, I can make physics and static models now, just did this phys test tonight, nothin too special http://www.youtube.com/watch?v=3pyOO-Rk8UE but I can make props man:D so if you have any .smd's I can set them all up for use in Source.. but I'll get @ you
Remulzan May 5, 2012 @ 4:24pm 
http://steamcommunity.com/groups/StaticPast
If you wanna join in with helping just send me a friend invite
7ᴳ | Robo Typhoon Apr 8, 2012 @ 1:53pm 
the hardest part is still to come man, texturing and exporting that shit.. pain
7ᴳ | Robo Typhoon Apr 7, 2012 @ 7:02pm 
my favourite spot has to be http://steamcommunity.com/id/RoboTyphoon/screenshot/540672366484184464/? just feelz so cozy.. but yeah man, i don't know too much about zombie mod and all that, but this map feels pretty awsome to run around on, and it would be that much better if I could actually 'play' it. cubemaps ftw
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November 6th, 2010