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Mass Effect 3 - Saviours of Earth [ME3 - SoE]
ABOUT Mass Effect 3 - Saviours of Earth

“There won't be an Earth left to save...”

Hello and Welcome to Mass Effect 3 - Saviours of Earth.

This group is the most active and up-to-date Mass Effect community in Steam.
Become a member, share opinions and information and most importantly, share your love for Mass Effect 3 and the series.
Find tweets, daily news, articles from all over the internet and directly from Bioware.
EVERYTHING you wanna know, you will find it here.


You will find DAILY UPDATED announcements including articles and news reveals from Bioware, EA, and many other gaming-forums!
Make sure you keep an eye on them often ;)


~~For those who are new to the the Mass Effect series:~~

The story of Mass Effect 3 is the 'epic conclusion' to Shepard's (the main hero) story as started in Mass Effect and continued in Mass Effect 2.
The tone is expected to continue to get darker, yet also bring back some fun and include a lot more humor.
The game will allow the players to import their storylines from Mass Effect and Mass Effect 2 and give them the chance to see their favorite characters back in action and their favorite romance stories up for more options.
Mass Effect 3 will include an online Multiplayer feature so far known as Mass Effect 3: Galaxy at War which will allow 4 player cooperative gameplay on a set of maps.

Mass Effect 2 was "light years ahead from Mass Effect 1" as the developers themselves stated before.
Mass Effect 3 is going to be the most complete improved and highly developed title of the Mass Effect trilogy so far.

Mass Effect 3 released on March 6, 2012 in North America and March 9, 2012 Worldwide
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In the ANNOUNCEMENTS pages you will all ME3 Confirmed Features in volumes.
make sure not to miss them!
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IMPORTANT:
-This is a community group run by fans for fans. It is NOT run by BioWare staff.
-This community exists to share information as well as enthusiasm and love for the series. Expressing feedback and opinions is acceptable, but haters and trolls are NOT WELCOME.
-Please do make sure to read all the rules and regulations before posting: http://niovi.aueb.gr/~p3040105/rules.html



Group's Administration family:

  • Dean - General manager and founder
  • Feuerschwein - Member supervisor and promoter
  • Zweis†ein - Newsfeed coordinator
  • Spectre Seven - Community channel operator
  • ImmortalKrogan - Community channel operator
  • golliwoza - Community channel operator
  • SilentMarine - Newsfeed coordinator

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Join us on our official Facebook Page

Contact E-mail: ME3SoE@hotmail.com

POPULAR DISCUSSIONS
10
Apr 21, 2013 @ 1:42pm
SilentMarine
7
Feb 15, 2013 @ 2:23pm
SilentMarine
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RECENT ANNOUNCEMENTS
Bioware will attend PAX Austalia (Melbourne, July 19 - 21)
G’Day! I’m very pleased to announce that BioWare will be attending the very first PAX Australia in Melbourne from July 19 to July 21. BioWare has been part of both PAX Prime and PAX East for years, and we are thrilled to now be able to come to Australia and meet our fans there.

Come out to PAX Australia for your chance to meet Cameron Lee (Producer), Patrick Weekes (Senior Writer), Karin Weekes (Lead Editor), and “Evil” Chris Priestly (Community Event planner) as they hold their first-ever-in-Australia panel “BioWare Goes Down Under” Friday July 19 from 4:30-5:30 in the Dropbear Theatre.

We’re still finalizing other activities for our visit and want to hear from local Melbournians… Melburnians… Melbournites…. BioWare fans about where we should go and what we should see. We want to see the sights and meet our fans during our stay, so any suggestions for gatherings, parties or ways we can talk with you are very welcome! Email us your ideas to community@bioware.com or contact me through Twitter at @BioEvilChris and visit the BioWare Facebook Page for updates on our Australian trip.

We hope to see you mad blokes and ace sheilas for a fair dinkum chin wag when we come down under for PAX Australia! (Ok, ok – I promise no more Canadian guy trying to use Australian slang. No worries.)

Bioware: Multiplayer Map Survey Results and Conclusions
Originally posted by Bastiaan Frank, Lead Level Design ME3:

Looking at the data, we see interesting connections. In general, the gameplay and overall scores are closely tied to the difficulty score. The easier the level, the more people enjoy it. Our telemetry supports this, showing that easier levels were played the most.

Firebase Glacier is a prime example. This popular level received average gameplay and overall scores, and it was also one of the easiest levels to complete. In was the fourth favorite map out of 19.

The exception is the Hazard version of Firebase Ghost (Acid Rain), which scored well overall but was also difficult. It had a much higher difficulty rating than Firebase Ghost, which might explain why the Hazard version is not played as much online as the normal version despite it receiving a strong popular vote.

Map Comments
The article is too long. I will attempt to summarize comments on each map.
  • Condor:
    + Atmosphere
    - Slow ammo
    - Cover issues
    - Very open

  • Dagger:
    + Long range support
    - Too open
    - Hazard (sandstorm) reduced visibility

  • Ghost: 2nd most popular
    + Balanced short and long range
    + Hazard Visuals (acid rain)
    - Limited cover
    - Lower extraction point

  • Giant:
    + Overall liked
    + Easy (too easy?)
    + Mix of Open and Closed areas
    + Hazard Visuals (Night)
    - Mixed opinions for extraction
    - Less fun

  • Glacier: Most popular
    + Hazard challenge (Seeker Swarms)
    - Too small (favors close combat)
    - Some didn't enjoy Hazard (Seeker Swams)

  • Goddess:
    + Best map visuals
    + Favors run and gun
    - Difficult Objectives

  • Hydra:
    + Open style
    - Difficulty dependent on enemy
    - Wished for different extraction location
    - Wished for more cover at extraction

  • Jade:
    + Gameplay
    + Map visuals
    + Fun map
    - Light extraction cover

  • London:
    + Ammo distribution
    + Map visuals
    - Less cover
    - Slight difficulty (Hacking objectives hard)

  • Reactor:
    + Long range opportunities
    + Balance for each class
    + Hazard (Meltdown) more popular
    - Hazard: Scared of being trapped inside
    - Bug: Enemies stuck
    - Disliked layout and lighting

  • Rio:
    + Long range support
    + Teamwork emphasis
    - Small errors cause defeat
    - Less popular
    - Bug: "Box of Shame" ("No kill" area exploit)
    - Area-specific playstyles

  • Vancouver:
    + Vertical variety
    + Good experience
    - Dull in certain areas
    - Heavy reliance on ladders

  • White:
    + Best map layout
    + Discouraged camping, encourage varied strategy
    + Gameplay
    + Map visuals
    - Hazard (Whiteout) very difficult
As you can see, we got a lot out of this survey. It was a huge success and we want to end with thanking everyone for participating. This report is just the tip of the iceberg! We learned way more than what we specifically mentioned here. Your comments were informative and fun to read—we even got a haiku or two! This survey shows us just how much you care, and we will make sure to use all this valuable feedback in the future.

Thanks so much!

3,361 Comments
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SilentMarine May 12, 2013 @ 11:34am 
A user from Mass Effect Redit has uploaded an image copy of a Mass Effect article on Xbox Magazine.
The article is titled "Goodnight Shepard" and takes a look back at what Bioware thought of the series.
SilentMarine May 5, 2013 @ 2:17pm 
A user from Mass Effect Reddit has uploaded an image copy of a Mass Effect comic.
The comic is a 10-page issue on Joker's pilot adventures as part of Free Comic Day (May 4th).
SilentMarine Apr 11, 2013 @ 6:58am 
Today is Aprill 11, Commander Shepard's birthday
The Soviet Muffin™ Mar 26, 2013 @ 6:06pm 
We could always hold meetings :). We all know there will be a future mass effect game.
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February 19th, 2011
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