Agent of Chaos:
We have accomplished everything we can on our manifesto. We’ve been dealing with Valve ever since our group started, then we met them in-person and now we’re at the point of concluding our discussions. Our goal wasn’t to steer people away from L4D2, it was to get Valve’s attention and have them support original L4D. We succeeded and that’s where our mission ends; nothing more or less.
The recently released Crash Course was just the start. Future updates will continue to roll in, and 4v4 matchmaking is first in line. Valve has confirmed to us that it’ll be available before the release of L4D2. Also don’t forget, we have another DLC pack confirmed for sometime in the near future and of course, there will be bug fixes. This is as good as it can get people.
As for Left 4 Dead 2 we are all aware it expands on L4D’s gameplay and takes it to the next level. Its successful sales only confirm that we’ll get to slaughter more zombies in future, not that we have failed. We understand some of you have a problem with its price tag. Personally, I’m quite surprised with the discount on pre-orders; A 4 Pack bundle brings it down to only $33.75 for each person. I see many people took advantage of this including "boycotters", but to be honest that’s a fair price. In other words, that’s what expansions cost. You can’t blame them for making this decision. Not everyone shared the same thoughts here.
Walking_Target and I have made a decision. I’ll let him to continue…
Walking_Target :
As Agent has said, we have reached a decision about this boycott.
Effective Wednesday October 21st 2009 at 12:00 PM Eastern Standard Time, this group will be closed.
People have lost sight of why we're here. The comments are always full of trolls, people bashing Valve and phishers. What is more, people are unwilling or unable to wait for Valve to follow through in any cohesive way. Valve is at least trying to make things right, there will be speed bumps on the way, however we will get there. Even if it is not as quickly as we would like. The boycott has served its purpose and it is now up to you all as individuals to decide what is right for you.
As a collective we have done more than achieve a few goals, we have paved the way for Developer-Community relations in the future. No matter what the press or other gamers say, we have made an indelible mark upon the future of this industry. You should all be proud, we certainly are.
Agent and I would like to invite you to follow us in our future endeavours.
You can find me at
http://www.thecriticalgamer.net providing the gaming community with another outlet and
Agent at
http://steamcommunity.com/groups/junglecrisis hard at work with what promises to be an epic L4D campaign.
Semper ad Meliora
- Agent of Chaos and Walking_Target
One big problem is the 'mixed concerns', they didn't do well there it seems because there's only 1 boycott group with a few of the main concerns and 2 leaders, 2 people isn't enough to gather info on all the impressions people have,
But they did do something yea. Hopefully Valve realises they're doing it wrong.
L4d needed matchmaking, guns, character skins & maps a long time ago, it couldn't have been hard to make those alongside l4d2.. hell, the community could have, given the right tools. All you'd need is a Valve person to say if the content is good enough.
I think the reason Walking_Target and Agent of Chaos have taken a break is because we've put so much fucking pressure on them. Read through your last post and tell me that doesn't pressure the hell out of them?
"You didn't fix that." "A good leader doesn't..."
We put way too much shit on their plate, so now they're going to take a break while the group sorts itself out. They've managed a hell of a lot of things, they made such a huge footprint that Valve had them flown to meet with them face to face to discuss their concerns...OUR concerns.
So let's wait this out, and see what happens and try to keep the flaming to a minimum.