SKUPINA SLUŽBY STEAM
Empyrion Empyrion
SKUPINA SLUŽBY STEAM
Empyrion Empyrion
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O SKUPINĚ Empyrion

Empyrion - Galactic Survival

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Počet komentářů: 89
Moonz3r 18. kvě. v 10.32 
I have a question to anyone: I have 5 Blueprints that was easily accessible from game before this last update to 6.0.12; now when F2 is pressed the game is checking for blueprints and it seems to take forever and noting is found. Going to Creative is just as bad. Question is, how many blueprints can we have safely and why can't the game find what we have and what is the fix? Thank you..
Lhetre 25. dub. v 13.10 
@ProtectorX I second your suggestion completely, no rotors or pistons, please, live them to SE, but dynamic landing gears adapting to rugged terrain are a necessity for this game.
Sckiz1 2. dub. v 17.58 
Sckiz1@Akua
Love this game
Studios Games HD 24. bře. v 5.45 
Could put P2P online, because Hamachi sometimes gives problems
Finch 6. bře. v 23.18 
Hi peeps. Not new to steam, but new to this group :)

@ ProtectorX, What you asking for is piston, rotors and hinges but I don't know if that is the devs roadmap. Would be an awesome addition though.
ProtectorX 12. úno. v 9.55 
OK! here's something to add to the upcoming updates! to INCLUDE the means of a ship to level itself on uneven surfaces!

Whereas right now, when I land my CV on an uneven terrain, it sits lopsided and often makes it difficult to re-enter the Vessel through its doorway unless I've "Squared" myself with the angle or tilt of the door's opening! (same goes for the SV, HV having an enclosed cockpit and powered off)

Suggestions:
How about adding special hydraulic landing gears that would somewhat being the vessel level while within the tolerance of its tilt-compensation.

Obviously landing on the side of a mountain would require some ridiculously extreme leveling compensations, but my subjection would be for moderately to rigidly uneven terrains.

What's I've been doing was spawning in a landing pad of size relative to the Vessel's current landing gear positions.
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