Офіційна група

Tower Wars

Профіль _

Not tower defense, you fools! Tower WARS!

10,297 у групі  |  946 у грі  |  3,257 у мережі  |  2 у чаті групи

For Tower Wars support, please see our Steam Forums http://steamcommunity.com/app/214360/discussions/1/


Tower Wars is a new and unique spin on the competitive multi-player tower defense genre! The game combines elements of tower defense, real-time strategy, and all-out multi-player mayhem to bring you a completely unique experience, delivered with a fun and funny not-so-old world style!

Features:
-Play Tower Wars online in 1v1, 2v2 and 3v3 ranked or unranked matches!
-Build and upgrade unique towers, creating lengthy mazes to punish incoming enemy units!
-Upgrade, assemble, and unleash multitudes of specialized units in massive attack waves!
-Unlock and upgrade technologies to bolster the stats and functions of your units and towers!
-Compete in the online leaderboards!
-Steam! Features include achievements, leaderboards, matchmaking, and stat tracking!
-Need a break? Play one of our offline classic tower defense maps for a quick Time Trial diversion!
-Get on board! Help us bring you MUCH MORE! The future looks bright for Tower Wars!

Introducing the all new co-op mode!
-Join up with your friends to protect the rum in the new 1-3 player co-op map, Royal Rum-Bowl!
-Adjust and rebuild your maze after enemy pirates bomb, smash and utterly destroy your towers with randomized enemies and events!
-Compete in 3 new leaderboards for solo, duo and trio scores!
-Enjoy other goodies like a new environment, achievements and music!
-Featuring the new and improved steel plate hex, state-of-the-art craftsmanship of the KING’s own forges! Unfortunately, it has virtually no affect on towers built upon them... it simply has the appearance of being tougher.

THEY'RE HERE! Our BRAND NEW SINGLE PLAYER Mode is LIVE!
-All-NEW Single Player mode added! Challenge 10 unique AI bots with various skills and tactics!
-New Steam Achievements for playing against and defeating the new AI bots!

Tower Wars Steam Forum

Аватарки _

Клацніть на будь-якому з поданих зображень, щоб обрати його своїм аватаром.



Оголошення _
INTRODUCING TOWER WARS SEASON 3!

On the heels of our latest update which introduced NEW MAPS to all play modes and many balance changes within the game, today marks the start of Tower Wars Season 3! Both Season Play and participation is really simple and it doesn't require any special sign-ups or setup. All you need to do is play the game! From here on out, any time you play a Ranked game, it will count toward the current season! Easy! The more you play, the more you have a chance to climb the Season Leaderboard!

Of course, there is still a full suite of options for unranked, bot matches and custom game setups all which are playable on the new maps, so no pressure! We will finalize the end date and reveal prizes soon, so stay tuned!

For those who might have missed the information on the latest update, check out below!

Tower War Update v.1.1133 Information

New Map
  • We've added a new map for use in ranked/unranked Multiplayer and in Meat vs. Metal -- "Casualty Creek".

Maps added to multiplayer dedicated servers
  • Lava You Deeply (reinstated)
  • Casualty Creek (new)

Game balance update
Units:
  • Increased Zoombot’s BP generation by 10%.
  • Buffed Mortimer by 10% to health, armor, and shield. Buffed Gold-level Mortimer by 20% to H/A/S.
  • Reduced gold cost to unlock Mortimer by 10% (leaving BP unlock cost alone).
  • Reduced gold cost to produce a Mortimer by 10%.
  • Removed 10% of Mortimers from scripted waves in single-player "tower defense challenges".
  • Bounties: all tier 3 units and up, gold bounty for killing these units increased to a flat 1/3 of build cost.
  • Increased berserk response to juggling -- units move faster and stay berserk longer, especially with repeated juggling.

Scout Tower:
  • Increased damage boost effect to 15 / 25 / 35%.

Lava Tower:
  • Specialized damage to health and armor; now does minimal damage to shields.
  • Damage-over-time to anyone who walks through, with an extra hit to anyone making a bucket pour.
  • The net result is expected to be a significant upgrade to the damage output of this tower.

Hammer Tower:
  • Increased stun duration to 2 / 2.5 / 3 seconds.

Level 3 Mines and Miners:
  • Reduced cost of a Level 3 miner to 300 gold, 90 BP.
  • Increased the gold disadvantage of Bots 1, 2, and 3, to prevent them from benefiting from this change.

Miscellaneous changes
  • Tips added to loading screens.
  • "Interactive tips" added to bots 1, 2, and 3 -- we chat hints and situational updates to the player.
  • Bots 1 and 2 made easier (slower progress up the tech tree). They are still allowed to win.
  • Clicking on a tower no longer upgrades the tower -- use shift-click to upgrade.
  • Text chat can be disabled. (type /off in the chat window)
  • Music volume reduced while in multiplayer queue.
  • Pre-game "ready" box no longer times out in bot games, so you can go to the fridge during the loading screen.

Bugfixs:
  • Fixed the elusive random "navmesh" crash.
  • Fixed invisible ready timer in multiplayer games. Now works as before.
  • Fixed text chat disable only working for bot tips. Now works for regular chat too.
  • Fixed high-level bots falsely introducing themselves as low-level bots, promising tips that never happen. Now high-level bots don't chat, as intended.
  • Fixed a bug in Unranked Private Match: if the host selected Random Map, and it picked Lava Mines or Casualty Creek, then the host would see many missing textures.


Переглянути всі коментарі (11)

Майбутні заходи _

1 захід у найближчі два тижні
Час проведення всіх заходів автоматично переводиться у місцевий вашого комп’ютера

Переглянути всі заходи

Game Art _