Whew, what a week (plus a handful of days) it's been. Last Wednesday, we introduced all those fancy updates we've been talking about for weeks when we released our Pre-Open Beta Pack. And boy, was it a lot. Open Creation, Lootable Mines, new Hero Progression, no more pesky Timers, and more!
Well, with great change comes... great opportunities to change those
things. And to fix things. Improve and balance. Tweak and twerk. You get the idea. We've received a lot of feedback regarding our recent changes, and in our efforts to have the mightiest of quests for the most epic of loot, we've rolled out a patch today to address some of your concerns. This includes...
- Improvements to the Creature Aggro System
- Fixing the Shield Duration Timer
- Improved Creature AI
- Adjustments to Traps
- Misc. Bug Fixes
Of course, we still have a long road ahead of us. I mean, we haven't even finished the road to Open Beta! Please continue to share you feedback, your concerns, you deepest fears, and we'll be sure to listen.
For a complete list of changes, you can view the full Patch Notes on the Official Mighty Quest for Epic Loot website[www.themightyquest.com]
. (Hint: It's long enough to not fit into a Steam Announcement).