We are proud to announce Mystery Monday, and its accompanying contest! Mystery Monday is all about the story behind The Ball. Where does this adventure take place? When did it take place? Who is the player?
What happened to him after he discovered this mysterious hidden world? How did the world react to his discovery? Is history as we know it truly what happened, or is there more to it? Who really built the pyramids of Giza? How come the Maya had such an accurate calendar? And how does the Ball tie into all of this? We will be revealing a tiny bit of the puzzle every Monday from today all the way to the release of the game!
Tied into Mystery Monday is a contest. In every piece of the puzzle a word has been hidden. Find all the hidden words, and you may win an Ipad and several other awesome prizes!
Every friday we interview one of our developers. Gets you an idea on what is going on behind the scenes, and it gives us some recognition!
Here is the one from this week, our animator Hongman Leung who has single handedly animated pretty much all the enemies in the game!
Who are you and what do you do on "The Ball"? Hey, I’m Hongman Leung, 28, from the United States, and have been an animator in the game industry for about 6 years now. I’ve contributed some free time outside of work to help out the team with rigging and animations.
When and how did you join the team? Early January of ‘09, I begged and pleaded to Hourences to see if I could join the team when I saw a posting on BeyondUnreal that he was looking for an animator.
How did you start out with animating? Back in high school, I thought I was going to be a game programmer. I tried teaching myself C, C++, Basic, UnrealScript, etc for a while but the programmy concepts never stuck with me. So when it was time to choose a college, I said eff it, and went to an art school to pursue the art side of gaming.
What has been the most challenging thing you have done on the game? Indirectly on the game, I found rigging and animating in Max challenging. When animating in Maya for so long, it’s hard to switch back to Max!
What do you like the most about the game? The animations
More seriously, I love the art direction. Just look at the screenshots! The game looks fantabulous.
Check out our previous Developer Fridays on our website
Welcome to The Ball Official Game Group. The Ball is a first person action-adventure game featuring a full single-player experience built on Epic’s Unreal™ Engine 3 technology. The game is being created by Teotl Studios and is being published by Tripwire Interactive. As a swashbuckling archaeologist working on the slopes of a dormant volcano somewhere in Mexico, you get stuck in a cavern. It doesn’t take long before you realize this is more than just a cave. You reveal ancient ruins that have been hidden from outsiders for centuries and discover a mysterious artifact, a gold and metal shelled Ball. As you progress towards solving the mystery of this amazing place you must unlock the secrets of The Ball and learn to control this ancient artifact. You will also start to encounter not just puzzles and traps, but also various strange creatures – the guardians of this mystery. These creatures also have to be overcome, using only The Ball to defend you. Venturing deeper into the volcano, you reveal some of mankind’s greatest secrets…
So to kick things off we figured we would show you 9 Ways to Kill A Mummy in The Ball: