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Massive Dynamic Battles and More!

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Download RIFT and enter the vast, magical world of Telara. Experience an unprecedented class system, massive dynamic battles, and player housing like you’ve never seen before – all for free.

Create a character and class to fit the way you play: Start by choosing from six races and dozens of unique Souls, each with hundreds of traits and abilities. Mix and match on the fly and re-specialize anytime you like.

Telara is a living, dynamic world where chaos can erupt at any moment. Whether you’re battling planar invasions or ancient titans alongside scores of your fellow Ascended, the next adventure is always near!

In the deep, dark places of Telara, foul creatures breed, scheme, and hoard the treasures of ages. Gather your friends and delve into dozens of dungeons and raids for groups of 2, 5, 10, and 20 players.

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We bring you a second sampling of Legendary Powers for the final three callings. If you're looking for Rogue and Primalist, check out our previous article! Legendary Powers are just a few of the terrific features coming with Starfall Prophecy on November 16th!

Shaman – Time is everything, and Legendary Deep Freeze makes the best of it – this version no longer stuns targets, but now lasts a full 10 seconds.
Sentinel –Legendary Light of Redemption also applies Redeemed to the target when they are healed, increasing damage resistance by 6% for 16s. When Light of Redemption heals anyone, all targets with Redeemed are also healed. Mana costs are passively reduced by 25%, and Legendary Light of Redemption heals for 50% more.
Runeshaper – Smite your enemies as they justly deserve! With Legendary Rune of Impending Doom, you gain a stack of Smiting Force any time you do damage to the target (in addition to existing effects).
Oracle – Have you been seeking a reliable “get out of death free” card to play? Cast Legendary Defend the Fallen to ensure that allies cannot die for 8 seconds afterwards, in addition to its other effects.
Defiler – Legendary Unstable Transformation also causes Aggressive Avarice and Explosive Rage to consume only a single stack of Rage or Greed while active. Economy leads to victory!

Pyromancer – Legendary Fusillade casts Fireball on the target once every 0.5 seconds. At the end of the channel, if also hurls a satisfying Fulminate on the target.
Necromancer – Choose Legendary Condemn to convert all of the Mage's stacks of Deathly Calling on the enemy into stacks of Condemn, dealing Death damage over time per stack. Make things even worse for your enemy when it adds two stacks of Deathly Calling to the Mage when this ability ends.
Storm Caller – This soul has a simple need – more lightning! RIFT answers with Legendary Lightning Arc; it consumes stacks of Electrified to deal increased damage. Simple. Effective. Deadly.
Elementalist – The Legendary Elemental Burst has a chance to be automatically cast a second and third time after the initial cast.
Archon –Every time Illuminate deals damage, Legendary Illuminate amplifies the damage of your next Pillaging Stone by 10%. Even better, it stacks up to 20 times.

Warlord – Legendary Breaking Blow no longer consumes AP. It merely consumes up to 60 Power to deal additional damage.
Void Knight – If you consume 3 pacts, Legendary Ascended Discharge doesn't go on cooldown.
Tempest – Pulses reduce the cooldown of Legendary Wavelength by .5s each time they deal damage.
Reaver – Legendary Shadow of Dread passively causes your reaver dots to tick three times as fast but last 50% less time. It gets you to your goal faster!
Liberator – Legendary Medical Facility no longer reduces the cast time of Deliverance and Fast Relief. It causes Deliverance and Fast Relief to splash 12% of their healing in an AoE around affected targets.
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