To celebrate the end and successful funding (over 1000%) of our Kickstarter Campaign for Plague Inc: The Board Game, we have updated the list of Popular Scenarios. These new scenarios have been trending recently, and we wanted to see what you think. We hope you'll enjoy them :)
In case you missed it - there has been a devastating plague rampaging through kickstarter in the form of Plague Inc: The Board Game - now over 630% funded!
Plague Inc: The Board Game is a strategic game of Infection, Evolution and Extinction for 1-5 players. I've been working on it for almost 2 years and it is available on Kickstarter for a few more days. Backers get a first edition version of the game at a discounted price as well as a load of stretch goals and kickstarter exclusive content.
The Random Name Generator mutation Separately, we just released a medium sized update for Plague Inc: Evolved which adds a random name generator to the game. With the help of our custom built PlagueBot, you will be able to flick through tens of thousands of potentially (but not guaranteed!) witty, dramatic, weird and wonderful names for your precious disease. It also contains a few fixes for benign mimic in multiplayer and some other bits.
Full change log below:
New! Random Name Generator (press the button in 'name your plague' screen)
Fixed: Benign Mimic being applied on dead countries
Fixed: Cure number display in Vs mode on top bar
Fixed: Naming bug if go from custom game to tutorial and quit and restart
Fixed: Simian Country issue (list ordering & brief flash of text)
Even though Plague Inc: Evolved has left Early Access, it continues to evolve and add new, exciting gameplay! With this evolution we have 2 new multiplayer disease types for you - Fungus and Parasite - as well as several new Multiplayer genes. On top of this, we have also added Steam controller support, once again increasing the different ways to play Plague Inc :)
Here is a summary of the main features:
Fungus Multiplayer disease type - As ever, the fungus will find it hard to travel long distances, even by unscheduled flight. However the regular spores will give you a brand new mechanism to help you spread around the globe. This fungus is much happier in humid climates too...
Parasite Multiplayer disease type - The Parasite has a parasitic(!) approach to DNA collection, with the ability to harvest DNA from your opponent's corpses. However, your severity will increase as your opponent evolves so it won't be long before humans are out to cure you.
Steam Controller Support - We have now added the official Ndemic-designed Steam controller support. Our configuration ensures that you can play Plague Inc: Evolved as happily with the Steam controller as you can with mouse and keyboard!
New Multiplayer Genes - 5 new Multiplayer genes will allow you to customise your plague to suit your strategies even more. Think you can find their starting country quickly? Use the "Search and Destroy" gene! Want to mutate Transmissions and Abilities? Use the "Base Hydration" gene! Want more detail about where your opponent is? Use the "Peekaboo" gene! But remember, as ever, all these genes have a downside...
We'll have more updates to come over the next few months. We have more Multiplayer disease types in the pipeline, as well as some single player ones as well. We've also got plans for improvements to the Scenario Creator, as well as an engine upgrade (which will allow us to keep releasing new content in the future). Basically, there's still much more to come from Plague Inc: Evolved, so do keep an eye out ;)
Full Change Log: New Additions
New Multiplayer Disease Types - Fungus and Parasite!
5 brand new genes for use in Multiplayer
Steam Controller compatibility added. Works in every game mode!
Improvements to the Benign Mimic ability in VS mode - massively increasing its effectiveness if placed in the same country repeatedly and making it easier to get a foothold in a benign mimiced country
Leaderboards and statistics tweaks
New DLLs added, to resolve the issue where a handful of users were having difficulties launching the game
Expanded hit box on smaller islands for ease of selection
Minor text and graphical tweaks
Z-Com spawn issue fixed
Worm Food and Assuming Direct Control achievements should be working correctly now