Hello there, and our sincere apologies. We know we've been off-grid for two weeks, and that we had planned to release an update this week. It would've been the first update in GameMaker Studio, which would fix Windows 8 problems, performance issues and audio crashes.
Sadly, it has taken us more time to adapt to GameMaker: Studio than we had hoped. We're moving as rapidly as we can, but at this point we have to admit we feel much more comfortable delaying the update by a week than rushing out a broken build as your first new Nuclear Throne build in GameMaker: Studio.
For those of you wondering, the Game Developer Conference was *absolutely* wonderful. We saw a lot of our friends, launched LUFTRAUSERS on Steam and the game landed a solid 80+ in most reviews and did really well. We couldn't be happier, and with that mood we're getting back to creating more fun, explosive and interesting things in Nuclear Throne.
We hope we can depend on your patience for a bit longer while we work as hard as we can. We're seeing whether we can add a Mac and Linux version to the Early Access fray, and we're preparing the announcement big Nuclear Throne news at Penny Arcade Expo on the Twitch.tv stream in a week or two.