Update #28 - Interdimensional Chests - Week of May 23rd

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Periwinkel May 28 @ 2:50am 
Are you planning to invent a Multiplayer/Coop Mode? If you dont please make it!!
Sneeuwpop May 26 @ 1:05pm 
Big dog definitely feels more balanced now :-)
Fluffy Kitten May 26 @ 9:37am 
Please add special rare weapons that can come out of an IDPD chest.

Also i like the idea of spawns destroying walls, it adds for a little extra difficulty. Where you would normally have a safe spot, the wall would get destroyed.
JediThug May 26 @ 3:03am 
Is it on purpose that scorpions aren't affected by chicken's slowdown special, or is that bug?
M4NS14Y3R May 26 @ 2:58am 
Fix the laboratory spawn point in next patch. Player often spawns in a small room like 4x4 and explosive flowers spawns near the only exit so if u kill em u still dead from explosion no matter hp. When labs were available for the first time i spawned almost in the swarm of flowers, explosion after a second in game. Nothing changed for labs spawn point.
NeonDarkness May 25 @ 8:10pm 
"Weapons no longer travel with you after dying on a portal. "

WHY!?

This was awesome and very useful. It honestly didn't need to be changed, at least I don't think so.
Retrobrigade May 25 @ 5:41pm 
Darnit, the invisible/invincible character glitch was my only shot at the throne and you fixed it!

Another random, less consequential thing that could be fixed is movement out of the portal. I can use Chicken's katana or Crystal's Throne Butt teleport to warp myself out of the portal's grasp, which I figured kinda goes against your intended design of the portals. Just a small thing, yeah?
djsnj20 May 25 @ 4:04pm 
So, are you supposed to lose all unlocked characters every update or do I just have a bug? I keep them between closing and re-launching games, but as soon as it updates they're gone.
CREEPY WAFFLE May 25 @ 2:58pm 
Sophia, clear my calendar.
jonasan [#!] May 25 @ 1:03pm 
nice update, really appreciate the gamepad change!