A year ago today, we were manically refreshing our web browsers, trying to catch the first glimpse of Nuclear Dawn on the Steam store. It was release day, and many of us were slightly swaying on our feet, exhausted from a gruelling last minute development crunch.
Today, Nuclear Dawn is a year old, and looking back on those earlier development builds is a little like watching early toddler pictures of your child. Except that our baby comes with murderous classes armed to the teeth with weapons of mass annihilation. And turrets. And things that go boom.
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