Official Group

Nuclear Dawn

Profile _

Nuclear Dawn

15,826 Members  |  1493 In-Game  |  4,534 Online  |  0 In Group Chat

Nuclear Dawn is an electric blend of first person shooter and real time strategy game elements. Packaged in a fast moving, hard hitting FPS, the developers at Interwave have distilled the best of layered RTS gameplay, with structure building and base defense added to the explosive action.

Steam Store page: Nuclear Dawn

Twitter | Facebook | Google Plus | YouTube | Forums[forums.gameconnect.net]

Nuclear Dawn Official Website
GameConnect
Community Forums

Avatars _

Click on any of the images below to make it your new profile avatar.



Announcements _
The update notes are below.

For dedicated servers, this update is optional, but highly recommended.
  • Improved spawn logic:
    • Fixed cases where player wouldn't automatically spawn after their selected spawn was destroyed.
    • Fixed cases where player wouldn't be completely spawned (bad view offset and missing model, weapons, etc.).
    • Fixed bots always preferring spawn closest to enemy bunker, even over commander-selected default spawn.
    • Bots are now always added to end of respawn queue.
    • Humans are now always placed before bots in respawn queue.
  • Reduced base brightness for Thermal Vision.
  • Fixed bots attempting to use Supply Stations that aren't powered or otherwise unusuable.
  • Fixed artillery being able to fire before being fully built.
  • Fixed multiple (but not all [:|] issues where a structure could be built where it shouldn't, such as on top of other structures, of own team or otherwise.
  • Fixed a bug that could allow commanders to build bunker structures from assembler or vice versa, including after assembler destruction.
  • Fixed a bug that could allow commanders to research armory research items from bunker or vice versa, including after armory destruction.
  • Fixed in-armory class changes sometimes not working when armory was not on even ground.
  • Fixed Soldier tutorials not properly changing player subclass during Exo and Support training since 2015 armory class change exploit fix.
  • Commanders now only gain half XP for following their own orders.
  • Added even more stability fixes from other Source engine variants.
  • Enabled con_logfile ConVar.
  • Added bullet_impact server event.
  • More stability fixes.
See all 35 comments
See all 44 comments
See all 8 comments
See all 7 comments

Upcoming Events _

1 event in the next 2 weeks
All event times are automatically displayed in your local system time zone

View all events

Game Art _