No Time To Explain Remastered

No Time To Explain Remastered

No Time To Explain is live! Hotfixes and Launch Trailer

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6 Comments
Mork 19 Jul, 2015 @ 3:28pm 
still broken.

my game keeps freezing on this level http://steamcommunity.com/id/antennaball/screenshot/448456945062657438
SupSuper 19 Jul, 2015 @ 8:16am 
The OST is still stuck on the old No Time To Explain store page.
Timerider 18 Jul, 2015 @ 9:53am 
Can you put in an option to get old-style controls back? It got way harder with the cursor relative to the character. Also the way you're pushed around even while standing on the ground (e.g. can't fire at a downward angle without launching into the air) makes things like timing jumps difficult.
And you might want to check the hitboxes on some of the spikes. For example, on one of the Art levels, you have to land on a 1 block wide column with spikes on either side. It's almost impossible to do because the safe zone is so small. If you get anywhere near the edge it thinks you've touched the side of a spike and kills you.
Finikksu 17 Jul, 2015 @ 4:59pm 
I'm really loving this, the ability of control the cursor and avoid click outside the game is a real improvement =D Also finally We can play without lag, to the person who included the idea of 3 lives in the Boss Battles, tip of the hat, a bit of difficulty to add on the enjoyment. I just have 1 complain, in the "it's a secret" levels, the cursor has a limit on how far you can click from the character, and that limit plus the "jump" of position when the curso is unclick make some levels way too hard to beat, I hope you can re-test that part to change it a bit.
Roy Batty 17 Jul, 2015 @ 12:18pm 
YEAH thank you guys !!!! The "1st one" was so cool . i finished it with the technical issues and im glad this one is finally out . thk
Knopfdruckoffizier 17 Jul, 2015 @ 10:24am