PAX Update April 11, 2014

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{ChickenHawk} {DirtyBirds} Apr 18, 2014 @ 4:46am 
Mouse dissapears so you cant slelect anything...... super annoying have to relaunch every few rounds!!!!!!!!
Bam4D Apr 17, 2014 @ 4:03pm 
The CO-OP is too easy now. I loved the fact when I first started took 3 days to beat a CO-OP. Bring back the HARD!
Interstellar Cat Apr 16, 2014 @ 7:33am 
If you guys can add grenade launchers and customization (don't know if spelled right.) to uniforms, it would be complete. thanks for awesome game Devs and taking the players into consideration :D
Klootviool Apr 16, 2014 @ 7:18am 
This patch really messes with the core gamplay of the game. It caused really bad fps drops for a lot of people due to low GPU usage! Plz, devs fix this. I am not the only one. I have asked a lot of people in different servers about this and almost everybody noticed the game runs very bad right now. The game crashes a lot more often as well than before! Fix this
Egon Apr 16, 2014 @ 3:27am 
Dear NWI,there is one thing that I hate in Coop. Spawn killing. On Peak Coop we spawned in a house a bot spawned too and fired a rocket and killed all of us we lost the round and we were at E. Fix this please it is really annoying thing in Coop! Thank you!
Scratch Apr 15, 2014 @ 3:25pm 
if they fixed the scope they didn't test in the training tutorial.
firestarter111 Apr 15, 2014 @ 11:42am 
still broken hitindicator - shows often wrong. you get shot in face. you get indicator behind you (means indicator is in center down, instead center top)
101 Apr 15, 2014 @ 9:12am 
except for graphical glitches on siege and contact I really like it!
Wint3r Apr 14, 2014 @ 9:11pm 
I love the game, and I've recently gotten really hardcore into coop. But it seems like the difficulty was nerfed; no longer do we see counter-attacks as often, and there is no final counter-attack, which are both very, very fun. The only really unfairly hard part of coop is the insane bot AI on Peak and Heights (since they can see through bushes and aren't affected by distance), otherwise I felt the difficulty was pretty good already. I don't see anything in the patch notes, but I haven't had a final counter-attack in seven rounds, so... Bring those back, please!
7777 Tʜɛ Ӻ๑๛∂ß¡╬ξrร Apr 14, 2014 @ 2:51pm 
I love guys & love the game, keep up the good work.

I do feel the game still is missing a lot of tactical options one would just need, such as some sort of melee that isn't weapon slot based. How many times have you and an enemy fired through each other in CQB, i'd settle for the ability to at least push them back, or punch them in the face something...

I feel the ability to jump over certain prefabs cover, and the ability to roll left or right in a prone position would also polish things up nicely.

Have fun at PAX forgot all about it