First of all, thank you all for contributing to an amazing launch!
We have had a lot of people playing on the servers, and most importantly it seems that you guys are enjoying yourselves. Here is a little status update, since it's now four days since launch and we haven't posted any updates.
We are currently working on a patch that will either come later this week or next, which will introduce an update to the votekick mechanic, new map content, misc. bug and crash fixes, gameplay and supply rate balance, and tweaked AI placement in coop maps.
Over the next few months you can expect to see some updates with new maps for Battle and the new Push game mode we are working on (well, more like reviving), as well as substantial gameplay/aesthetic improvements to the current maps. In addition, we will be refining the class system (discuss[www.playinsurgency.com]
), characters, adding some new weapons into the mix (LMGs and Grenade Launchers specifically), tweaking weapon mechanics (discuss[www.playinsurgency.com]
), and hopefully implementing some new coop modes (discuss[www.playinsurgency.com]
Please let us know if we're overlooking anything!