Hello! Man, we have *not stopped*. When we opened up Gun Monkeys to the world, it turns out the world all had even more combinations of computers with different types of internet that we possibly thought. Bugs have been fixed, networking holes have been plugged. If you were one of the unlucky ones having problems, you should find the game much more stable!
[Here's what's new!]
We've fixed up a few more instances where games would have connection problems
- hopefully that's everything plugged now and it should be much smoother sailing from here. If you do have any problems at all, please do feel free to email me: dan at size five games dot com. If you could pop into ProgramFiles/Steam/Steamapps/common/GunMonkeys and zip and send me the dated folder (it'll start with a 2013) we can get a good look at what went awry.
Lag detection has been significantly reduced
- we thought it'd be horrible and unfair playing against someone with a ropey internet connection, so implemented a cool "no harm, no foul" system that'd pull you both out if things got to an unacceptable level of laggy. Seems this was annoying people more than it was fixing problems, so we've *massively* dropped what the system deems unacceptable. If you think this move has caused problems and laggy matches are ruining things, email me: dan at size five games dot com and let me know what happened, and I'll look into what we can do.
Tweaks and Balancing
- you bastards. Gun Monkeys' perks system was based around a thoroughly rigorous mathematical formula. But you 'humans' and your 'feelings' got in the way and I've had to wiggle it to suit your fleshy emotions. Lower level perks are now cheap enough for noobs to afford without feeling overwhelmed, and higher level perks are now hugely expensive and have been nerfed a little, so they're more 'perk' and less 'massive overpowered upgrade'.
Furthermore, I've tweaked bombs so hopefully they're less exploitable. They're more expensive to lay, and you can't lay as many as often. So players who used bombs too much will find their power levels rapidly dropping.
- I'm all too aware it's hard to swan into a server and get a game at the moment. It's odd, because Gun Monkeys is selling well and people seem to be enjoying it, but I guess the ratio of "Copies Sold : People Hanging Out On The Server At Any One Time" is just even more massive than I'd anticipated. I'm hoping there'll be an influx of players soon, thanks to some press, a new trailer, and a SteamGifts promotion, but in the meantime if you're frustrated because you can't get a game, email me a screengrab of your Steam account showing you've bought the game, and I'll gladly gift you a couple of keys so you can play with friends. Just until the ball starts rolling.
Hope you're enjoying the game. Do feel free to email me with any comments you may have. Apologies for Wall of Text.