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As it is I didn’t find out about this game until today through Unit Lost’s let’s play (I’m behind with my YouTubes). This sort of game is right up my alley, TBS, 4X, a healthy dose of customisable ships would I have got this on early access? No doubt at all.
As it is though I now have a finished game minus a few exclusive bits and pieces given to people who made the game possible. Is their salt? Yeah, but at least I’ve got something to go with the vinegar on my chips while I play Galactic Civilizations III.
This is just bad business practice. I wouldn't have a problem if I had to pay an extra few dollars for the parts, but to be told they are off-limits completely because I did not discover this game until now, and thus couldn't budget for it in time, is disheartening.
I fully understand the need to get people of the fence, but you can do that by selling the extras as DLC later.
Ever buy a 2 for 1 item at a brick and mortar store? Did you complain and tell them to charge you more? I didn't think so...
Let's start by saying that to the chorus of people thinking this is pay-to-win; it is not.
That said, I'll join the chorus of people who feel like this is just bad form. Though I appreciate that the window for purchase is larger than "pre-order only", it is only marginally so. Many of us don't have the disposable income to just throw money at the problem without budgeting for it - and that can only be done once time has passed for reviews to come out that label a game as good to purchase. Punishing people for good financial practice seems a bit manipulative and callous.