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Empires, the award winning Half-Life 2 mod, combines the best of the first person shooter and real-time strategy genres. Fight as either the Northern Faction, remnants of the fallen nation of Jekotia, or as the imperial Brenodi Empire. Empires features:
Four infantry classes
Prepare a surprise attack as the scout or take the enemy head-on as the rifleman. Drive back enemy tanks as the grenadier or support your team as the engineer. With four different infantry classes, each with customizable skills, you can create the perfect class to fit your playing style.
Players can organize themselves into highly-effective squads, overwhelming their opponents with superior tactics. Squad leaders can not only direct their respective members, but also use special squad powers such as reviving dead squad members or calling down an artillery strike on the enemy.
Whether you're ferrying troops around the battlefield with the Armored Personnel Carrier or reigning fire upon your foes with the Artillery tank, Empires features a variety of vehicular combat. Choose from six different vehicle types, including three levels of tanks, and customize your weapons, armor, and engines.
Real-Time Strategy Commander
For those more inclined to RTS gameplay, you can play as the commander. Place buildings, build defensive turrets, construct vehicles, and conduct research on your way to leading your team to victory.
With 15 official maps and dozens more community-created ones, no two matches are ever the same. Empires brings FPS/RTS gameplay to a whole new level. Join up today and see what you've been missing.
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- A fix to hopefully address the "Enemy Too Near" bug that occurs.
- Darker UI in general
- New squad power icons
- New nuke particle effect
- Removed emp_noreturn
- Removed duplicate sourcetest folder
- New prop models
- 3-slot Plasma CN cost 80->130 Damage 80->82 Speed 3000->3100 Gravity 0.4125->0.4 Exp Radius 325->300
- Cost of most vehicle weapons redone. (mostly increased)
- Adding 2-slot plasma CN, creating separate research for 2-slot and 3-slot plasma CN.
- HE CN explosion radius 450->425
- Vehicle speed drop. (very slightly)
- Capacitive Damage to heat absorbed 0.045->0.04
- DUMG Projectile Spread 0.02->0.018
- 180mm&203mm arty buff.
- Max ammo of NFHR and HMG will actually be multiples of clipsize.
- SMG3 rework part 2 (buff)
- NF med cost 150->170
- NF med max weight 1092->1077
- Guided ML speed 1200->1400
- Overall slight nerf for BEAR.
- SMG2 headshot modifier 1.2->1.4 (same as SMG1)
- Adding Bio Cannon.
- HEMG damage 10.5->10
- Bio ML tweaks.
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