Elite Dangerous

Elite Dangerous

Update 2.3.01

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105 Comments
Skillshot May 19 @ 9:07am 
It seems you tweeked docking to make it a lot more new player friendly.... Thanks for that.
senhuan May 19 @ 12:06am 
Can you get rid of the OSX compatibility logo? Since it is now incompatible...
としあき May 13 @ 8:09pm 
@orfwej
'I would suggest you put this game aside and play something more enjoyable'
- You are not supposed to say it to whoever purchased the product.

'but your profile looks kind of fake'
- My profile is also fake and there're other ED players who care about privacy on the Internet. It can't be your reason to shut up others.

'I guess you don'r even really play this game'
- I've been playing this game before the Horizons and share the feelings with dglas.

'Beware of phony accounts making troll reviews people'
- I believe stubborn eccentric fan like you have spoiled the developpers. If you have
something to impugn, do it on facts rather than personality of others.
visher May 13 @ 9:56am 
@orfwej
His criticism is structured and shares ideas with opinions of many other ppl playing the game for long time.
Yet, instead of disproving any of his points you only try to target the orator himself. You're the only fake here, fanboy.
And funny thing - his account is closed to viewing, yeah. So the only thing you had your comment based on is his avatar.
orfwej May 12 @ 10:02pm 
@dglas Your comment seems a bit impassioned. I would suggest you put this game aside and play something more enjoyable, but your profile looks kind of fake, and I guess you don'r even really play this game.

Beware of phony accounts making troll reviews people. I swear competitors will cross any line to trash talk their rival's product and make it look legit.

TBH, 2.3 taken alone is a somewhat lackluster update, but Horizons is a season of expansions spanning 2.0-2.4. Overall, Horizons has greatly improved the game and is well worth the money, especially on sale.
visher May 12 @ 11:54am 
@dglas
Needless to say, devs actually laughed out loud at the community backlash in these same patch notes...
dglas May 12 @ 2:58am 
Recently, The Commanders, 2.3, went live, I mean stillborn. The playtesting period, you know that part of the development where the content is presented, the players look at it and provide useful information of what needs fixing? Nothing at all was changed. Nothing was fixed. Nothing was considered. Nothing! The result was a crazy chaos and reams of unhappiness when it went live. And don't think they'll learn anything. They haven't yet. Didn't stop them from charging people for the privilege of being a tester. Oh, no. The playtesting period was just an excuse to take more money from the gullible.
dglas May 12 @ 2:58am 
Which brings to mind another point. Sandbox/Open Sandbox. Disabuse yourselves of any hope this game has or will ever have of representing either. Everything is scripted, and haphazardly at that. No one must ever threaten the Empire or the Federation. Expendible NPCs generated via algorithm are treated as entitled and precious little babies, protected at every turn, and able to openly and brazenly ignore the restrictions you suffer. That's right, you can't even anticipate them suffering any ill effects from, say, gaining heat for example. And the downright glacial storyline progression is a sheer waste of everyone's time. Don't be fooled by an instant of excitement once in a long, long while in a dull nothing of boredom and grind. You think you know grind? You do not know grind. Not yet.
dglas May 12 @ 2:58am 
If you find some way to enjoy any part the game, and I'm not talking exploits, I'm talking about basic functions of the game, they will find it and they will kill it for you. I, like some, took a liking to the BGS (background game simulation) as did many others. It is the closest thing to an "end game" in this clusterfuck of failures and malice. Think this might appeal to you? Imagine endless frustration with any progress you've made recklessly and mindlessly steam-rolled over because your efforts don't fit the precise script. Even as I type this an idiot "dev" is busy telling everyone who plays the BGS (and I mean everyone other than the obligatory White Knights) that there is no problem. Meanwhile the BGS playerbase is screaming at them that there is. This is what happens when people who do not play their exercise in futility and have no understanding of gaming, intermittent reinforcement, or, Braben forbid, fun. I kept seeing the potential and none of what was delivered.

dglas May 12 @ 2:53am 
You know that game in the past (and we've all suffered them) where the devs are hostile to the player base? My first was STO, but nothing I have ever before encountered prepared me for the pure malice of FDev "devs." Adversarial does not even come close to describing them. Nothing short of hostile and malicious serves.

It is not that the game is hard. It isn't. It's not challenging at all. The only soemthing that might be considered a challenge is your determination to stay focused on a task you've done thousands of times before for the same useless pittance, among the four other pittances, you have to grind far too much of.