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Dota 2

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Dota began as a user-made modification for Warcraft 3 and has grown into one of the most played online games in the world. Following in the tradition of Counter-Strike, Day of Defeat, Team Fortress, Portal, and Alien Swarm, Dota 2 is the result of Valve hiring the community developers who built the mod and giving them the chance to finally build a full product out of their idea with the help of a professional team of developers and artists at Valve.

As for the gameplay, it’s a little hard to describe. The camera is set in the traditional RTS perspective, but it wouldn’t be fair to call Dota an RTS. And while each hero starts at level 1, and many times hits the level cap of 25, it wouldn’t be fair to call it an RPG.

Lots of people have tried to assign various genre names to Dota, but we think Action RTS is probably the most descriptive. And while we don’t spend a lot of time trying to figure out what genre the game is inventing, we can’t stop playing it internally!

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お知らせ _


It's time to raise the curtain on the 2016 Dota 2 Short Film Contest.

From now until the morning of July 26th, 2016, filmmakers are invited to submit their short film creations to the Dota 2 Steam Workshop. Upon review of the Workshop ratings and discussions, Valve will nominate ten entries to be featured in The International 2016 Battle Pass for a final voting process by the community to determine the winners. The winning films will then be announced and showcased as part of The International 2016 broadcast, and while each nominee is guaranteed to win $500, the top three will take home prizes of $25,000, $10,000, and $5,000 for their efforts.

More information and guidelines on the submission process can be found on the Dota 2 Short Film Contest site[www.dota2.com].

Be sure to check in on the Workshop page regularly to help review the submissions you would like to see showcased at The International 2016.
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