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Dota 2

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Dota began as a user-made modification for Warcraft 3 and has grown into one of the most played online games in the world. Following in the tradition of Counter-Strike, Day of Defeat, Team Fortress, Portal, and Alien Swarm, Dota 2 is the result of Valve hiring the community developers who built the mod and giving them the chance to finally build a full product out of their idea with the help of a professional team of developers and artists at Valve.

As for the gameplay, it’s a little hard to describe. The camera is set in the traditional RTS perspective, but it wouldn’t be fair to call Dota an RTS. And while each hero starts at level 1, and many times hits the level cap of 25, it wouldn’t be fair to call it an RPG.

Lots of people have tried to assign various genre names to Dota, but we think Action RTS is probably the most descriptive. And while we don’t spend a lot of time trying to figure out what genre the game is inventing, we can’t stop playing it internally!

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[www.dota2.com]

The Reborn beta is now available for everyone to download and play. Check out the update page[www.dota2.com] for installation instructions and to learn about a number of new technologies that we're using to improve Dota 2.

Unlike our traditional Test client, your match history, MMR, cosmetic items, and friends are shared across the two versions. However, Ranked Matchmaking is not enabled yet. We anticipate that we'll be able to turn it on in a few days, but we need more testing of the basic functionality first. Also, it is possible new items may make their first appearance in either the beta or the main client. These items may be temporarily missing from the other client while their assets are converted.

As you explore the beta, you’ll notice a few features aren’t fully functional yet, but we encourage you to play regularly and send us your feedback. We'll be updating the client frequently over the coming weeks as we bring everything online.
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