Patch 1.2 is here

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tesbasiliska Feb 24 @ 2:15pm 
китос))
Spelaren Feb 16 @ 5:12am 
Спасибо за поддержку русских игроков!)
ƐɹǝpıdS Feb 15 @ 7:31am 
that's great, so now my party of 3 mages will be able to survive somewhat :D
Wargasm Feb 13 @ 11:15pm 
Am I missing something? i've updated the game on steam but nothing has changed for me, same damage, same ASP costs as before
Bess Feb 13 @ 10:30am 
Good job, I am really likeing the game these touches will enhance my enjoyment:)
Arty Feb 12 @ 9:48pm 
Any chance for a windowed option? Or even better, borderless windowed?
Kibaro Feb 12 @ 10:31am 
minor thing the icon for helmet and shoes are reversed, in other words the helmet icon is where the foot eqp goes and the feet icon is where the head gear goes:) should switch them, again really minor thing but maybe some people try dragging a helmet on the wrong icon and dont understand why they cant equip it
jbendoski Feb 12 @ 7:34am 
Also I noticed that on hard difficutly the number of adventure points is reduced for each victory. This frustrated me. I was more tactical, combat took longer and yet my reward was smaller. I understand how this adds to the difficutly, but don't like it.
jbendoski Feb 12 @ 7:27am 
Not sure if anyone else notice this problem but when I was downloading the patch the steam client soaked up 20+gig as though I was downloading the entire game a second time and then cleared it when ti thad finished. I spent half an hour trying to figure out where my 20gig went.

Also I would like more detail on certain game features. I play a mage and when I picked up the "steady spell casting" ability my casting % stayed the same. I assume it was running in background somewhere, like a 4th dice roll or something, but still it almost makes me not want to take it because I see not effect in measureable data. I think a similar thing should be done with all the special abilities such as dodge and shield fighting.


Love the game
John Kimble ☠ Feb 11 @ 10:46pm 
great game